Results: 175Comments by: Kenza
File: Top Tier Crafting Bar03/20/20
Thanks for the update! :D
Posted By: Kenza
Thanks for the update! :D
File: BeamMeUp - Teleporter (Fast Travel)03/19/20
Thanks for the addon! Definatly a m...
Posted By: Kenza
Thanks for the addon! Definatly a must-have! :D Could we have an option to not count maps/serveys that are in the bank? or have them shown differently? For example, I have 4 serveys in Wrothgar, but only 1 is in my inventory, the rest are in the bank, but it shows Wrothgar (4) in white, makes me think i have 4 serveys there! could...
File: Top Tier Crafting Bar03/17/20
P.S. (edit) I fixed it by changing...
Posted By: Kenza
P.S. (edit) I fixed it by changing "itemtool:SetLink(link)" to "ItemTooltip:SetLink(link)" after looking through LibAddonMenu-2.0 Yes, I got that error too, but didn't know if it was just something I did that broke it. I just commented out the lines instead.. Thanks for the fix!
File: Dungeon Tracker03/13/20
I think Wayrest Sewers II is broken...
Posted By: Kenza
I think Wayrest Sewers II is broken for this, it always shows incomplete for all my characters! @.@
File: Custom Idle Animation03/13/20
Thanks for the update~ I have anot...
Posted By: Kenza
Thanks for the update~ I have another request! Could we have an option for account wide settings? Or, sort of account wide settings.. Save sets account wide, but have which set is currently active be character-based?
File: InventoryManager03/11/20
Is it just me, or does it not auto-...
Posted By: Kenza
Is it just me, or does it not auto-decon jewelry? I have a rule for decon: Any item marked for decon (using FCO itemsaver), it works fine at all the other crafting stations, except jewelry. :confused:
File: Top Tier Crafting Bar03/11/20
Is it supposed to be: ## DependsO...
Posted By: Kenza
Is it supposed to be: ## DependsOn: LibAddonMenu-2.0 instead of ## DependsOn: LibAddonMenu in the .txt? and local LAM = LibAddonMenu2 instead of local LAM = LibAddonMenu in the .lua? Also, you should probably add a note that it requires LibAddonMenu on the description page, just in case someone doesnt have it already s...
File: Auto-Tabard03/10/20
Thanks for the addon! Would it b...
Posted By: Kenza
Thanks for the addon! Would it be possible to make it also auto-equip a costume (like collectable costume and hat combo, not item disguise) when it equips the tabard? I like having the guild tags, but I hate tabards ruining my outfits.. :| Edit: Figured out how to make it work! For anyone else interested in doing this, if your...
File: Circonians WaypointIt03/03/20
Thanks for the update! :D
Posted By: Kenza
Thanks for the update! :D
File: Custom Idle Animation03/03/20
Re: I can't use 1.6
Posted By: Kenza
I went back to 1.5.5, but I want Minion to automatically update, so it updated me back to 1.6, so I uninstalled it. I believe you can set it to ignore updates for specific addons in minion, just rightclick it and there's an option there!
File: Event Tracker03/02/20
Thanks for the addon! Would it b...
Posted By: Kenza
Thanks for the addon! Would it be possible to hide the UI just while in menus? :)
File: Confirm Master Writ03/02/20
I had this issue too, but I noticed...
Posted By: Kenza
I had this issue too, but I noticed the creator of the add on has new Lib files. after downloading them it worked fine without these error messages Thanks, just noticed that in the changelog, fixed it for me too! :)
File: Guild Hall Button03/02/20
I have a suggestion/request~ Could...
Posted By: Kenza
I have a suggestion/request~ Could we get this? https://i.imgur.com/0nUu3hF.jpg Here's the edited code from GuildHallButton.xml to do it:
File: The Elder Bar03/02/20
Was just coming to report the same...
Posted By: Kenza
Was just coming to report the same thing~ You can temp 'fix' it by commenting out TEB.buffs() on line 3976 in TEB.lua, just change it to: --TEB.buffs() I assume this will disable the food/drink buff timer, until the real fix is out. I have used this for a long time. Today it started giving me errors. user:/AddOns/TE...
File: Circonians WaypointIt03/02/20
Errors again with today's update:...
Posted By: Kenza
Errors again with today's update: user:/AddOns/WaypointIt/core/WaypointIt.lua:80: function expected instead of nil stack traceback: user:/AddOns/WaypointIt/core/WaypointIt.lua:80: in function 'dw' user:/AddOns/WaypointIt/core/WaypointIt.lua:380: in function 'WaypointIt:PrintNextStepText' user:/AddOns/WaypointIt/core/Waypoint...
File: Custom Idle Animation03/01/20
It doesn't seem to save properly al...
Posted By: Kenza
It doesn't seem to save properly all the time, but I cant figure out why/when exactly, or if I'm just crazy. And is it just me, or does opening the settings menu reeallly lag the game? Looking forward to the update! Hope we haven't overwhelmed you with too much feedback. ;)
File: Custom Idle Animation02/29/20
...using a generic pose like idle t...
Posted By: Kenza
...using a generic pose like idle to break the routine up by scaling it priority higher ends up taking away from the default personality poses sometimes. Oh darn, I didn't realize this. Thats definitely not a good solution then. :/ I thought /idle just did the normal idle for whatever personality you were using, but after testing it...
File: Confirm Master Writ02/29/20
Errors after todays update: user...
Posted By: Kenza
Errors after todays update: user:/AddOns/ConfirmMasterWrit/Marker.lua:275: function expected instead of nil stack traceback: user:/AddOns/ConfirmMasterWrit/Marker.lua:275: in function 'ConfirmMasterWrit:QuestTrackerChanged' user:/AddOns/ConfirmMasterWrit/ConfirmMasterWrit.lua:1902: in function 'callback' EsoUI/Libraries/Utilit...
File: Votan's Minimap02/28/20
Thanks for BG maps! Did a few tonig...
Posted By: Kenza
Thanks for BG maps! Did a few tonight, they are awesome! :D You are awesome!
File: Custom Idle Animation02/28/20
Re: feedback
Posted By: Kenza
...my character looks like she is a crack head while bouncing between annoyed, stretching, yawning, and scratching. Putting the normal /idle on at 100 priority should help with this a ton! If you find the emotes are happening too often, just keep increasing it's duration until its a good balance~ More feedback: Maybe make normal...
File: Custom Idle Animation02/28/20
Re: Idle almost immediately
Posted By: Kenza
How do I set the time before I go to idle. It seems now as soon as I stop I faint or sit or what ever I have set I don't think you can with the new setup. But if you put in the normal /idle at 100 priority, it will just do normal idle most of the time, which should have a similar effect~
File: Custom Idle Animation02/28/20
Oooo, very nice! Some feedback s...
Posted By: Kenza
Oooo, very nice! Some feedback so far! I think it would feel more natural if it would 'reset' after you move/combat/whatever. For example, I have a character that uses /armscrossed, /idle2, /handsonhips for idleing. If she starts /armscrossed, then moves.. she goes right back to /armscrossed again, and again every time she moves....
File: rChat02/27/20
Just wanted to report back that wha...
Posted By: Kenza
Just wanted to report back that whatever the problem I was having before seems fixed with all the recent addon updates! :) I'm getting all chat/addon messages as usual~ Thanks again for all your hard work! I may have found a bug, hard to tell with so many addons being wonky atm. Could rChat hiding addon system messages? (If thats...
File: Mark Of The Afflicted02/25/20
MotA recently started showing all m...
Posted By: Kenza
MotA recently started showing all my characters as werewolves.. Not sure if I somehow broke it or something changed in the most recent game update. :s Edit: Fixed it! Might not have been the update that broke it, maybe it was broken before and I just never noticed before having a bite on cooldown, because the problem was somewhere...
File: Circonians WaypointIt02/24/20
New update is giving me lua errors...
Posted By: Kenza
New update is giving me lua errors when trying to waypoint quests or when zoning/reloading/logging in. D: Is it just me? user:/AddOns/WaypointIt/core/WaypointIt.lua:89: function expected instead of nil stack traceback: user:/AddOns/WaypointIt/core/WaypointIt.lua:89: in function 'dw' user:/AddOns/WaypointIt/core/WaypointIt.lu...