Results: 147Comments by: Atropos
File: Foundry Tactical Combat (FTC)06/01/15
Hey everyone, thanks for the feedba...
Posted By: Atropos
Hey everyone, thanks for the feedback. I'll try to respond to everything! This update has caused player frames, player buff and player debuff, and the target frames, as well as the chat window, to relocate to the X Y coordinants on a different monitor for eyefinity (5760x1080) resolution whenever the UI is reloaded. It never u...
File: Foundry Tactical Combat (FTC)05/31/15
Hey everyone, thanks for the helpfu...
Posted By: Atropos
Hey everyone, thanks for the helpful feedback! My plan is to gather minor bugs and general feedback for the next couple days and release another small update towards the later part of the week unless I discover any critical issues before then. The bug that's been reported which I am most familiar with is Azoi's, which happens afte...
File: Foundry Tactical Combat (FTC)05/31/15
Foundry Tactical Combat Version 0.60 Released
Posted By: Atropos
Hey ESO friends, I’m really excited to reach the conclusion of a big development effort to update and evolve the Foundry Tactical Combat addon, enabling it to continue serving as an excellent and comprehensive combat interface for The Elder Scrolls Online. It’s been quite a while since the last major update for FTC, and I’d like to s...
File: Foundry Tactical Combat (FTC)05/26/15
almost everytime after revive at th...
Posted By: Atropos
almost everytime after revive at the keep in pvp i have blank black hp bar and other bars like 0 hp and also Srendarr addon dissapear too need reloadui :confused: I'm not sure about the Srendarr issue, but the revive HP bug is fixed in the next version coming (hopefully) by the end of this week! :banana:
File: Foundry Tactical Combat (FTC)05/25/15
Re: Wrapon swap notification?
Posted By: Atropos
You know how there are pop up messages BLOCK, etc is there a way to get a weapon swap notification? Something like "weapon swapped", "Set 1", "Set 2" or something The reason I ask is I run a few builds that have the same weapon in each slot and sometimes with lag, stuns, etc I think I changed bars but didn't. I'm not a coder so I...
File: Foundry Tactical Combat (FTC)05/17/15
Re: All passives don't show up
Posted By: Atropos
Hello! Don't know if this is a problem or a bug. The older version of this addon was showing all the passive, The mondus stone passive and the pvp passive But on the latest version you can only see the mondus passive. But if you looking att the character active effect you can see the pvp passive Hey Nihlusz, some long-te...
File: Foundry Tactical Combat (FTC)05/14/15
Re: Re: Attempt to index a nil value in FTC.ProcFragments
Posted By: Atropos
Hey nhoxx, I apologize for this bug. It's definitely going to be fixed in the next version of FTC which is well-underway, but its such a big overhaul that it's not feasible for me to provide a short-term fix. I hope you check back for the new version when it's ready, I think you'll be really excited by it.
File: Foundry Tactical Combat (FTC)05/10/15
Hi, sorry I can not speak English a...
Posted By: Atropos
Hi, sorry I can not speak English and use the Google Translator to write, hope understands everything. Now Proplem: As you can see on the screen is my life's colorless. How do I get it color? Hi Internuntius, restarting your game will probably correct the problem. Also, the new version of the addon will no longer have this o...
File: Foundry Tactical Combat (FTC)05/07/15
As a side note, due to the large nu...
Posted By: Atropos
As a side note, due to the large number of changes (and additional menu options associated with them) I will need some help translating into French and German. If anyone would be interested in providing some assistance with that it would be much appreciated!
File: Circonians TextureIt05/05/15
Hey Circonian, thanks so much for t...
Posted By: Atropos
Hey Circonian, thanks so much for this addon. I wish I knew about it sooner!
File: Foundry Tactical Combat (FTC)05/04/15
Hey folks, I wanted to update every...
Posted By: Atropos
Hey folks, I wanted to update everyone and let you know that I've started work on a big update for FTC this past weekend. I made some major progress on the unit frames, and I plan to keep at it over the next couple weeks. Thanks for your feedback over the past month, I'm taking the time to review all your posts and messages and w...
File: Foundry Tactical Combat (FTC)03/26/15
I've uploaded a corrected version o...
Posted By: Atropos
I've uploaded a corrected version of FTC (0.38a) which resolves this bug with Crystal Fragments. Sorry about that everyone! Big thanks to Garkin for pointing out the flaw in my CF identification.
File: Foundry Tactical Combat (FTC)03/25/15
My guess is that you use different...
Posted By: Atropos
My guess is that you use different rank of Crystal Fragments then expected by FTC (rank 4), so this check fails: if ( FTC.Hotbar.id == 47569 ) then Crystal Fragments could have the following abilityIDs: 46324, 47565, 47567, 47569 Here is a dump of abilityIds if you are interested: http://www.esoui.com/forums/showpost.php?p=18494&p...
File: Foundry Tactical Combat (FTC)03/23/15
Thanks for reporting this, everyone...
Posted By: Atropos
Thanks for reporting this, everyone, I'm sorry that there's still a bug that I didn't catch regarding Crystal Fragments. I'll try and test it more tonight. In case I have trouble replicating the issue, could someone give me the loadout of both action bars when this error happens? Hopefully I'll pin it down this evening.
File: Foundry Tactical Combat (FTC)03/22/15
Hi everyone, I have a relatively mi...
Posted By: Atropos
Hi everyone, I have a relatively minor FTC update for you guys which fixes a number of miscellaneous bugs in the Update 6 release as well as resolves a few inefficiencies in the existing addon code. Version 0.38 Changes Resolve duplicate combat event reporting for abilities like Wrecking Blow and Force Pulse which were (stran...
File: Foundry Tactical Combat (FTC)03/13/15
Re: Wrecking Blow
Posted By: Atropos
For some reason FTC is showing Wrecking Blow to be 3 attacks and this is also making it crit % apear to be 1/3 its actual value :eek: This is what the game's API is actually reporting for Wrecking Blow. I don't know why, I asked ZOS about it and haven't gotten a response yet. Hello, with the update 1.6 I have problems in PVP....
File: Foundry Tactical Combat (FTC)03/10/15
Is there a way to hide unit frames...
Posted By: Atropos
Is there a way to hide unit frames when not in combat, yet still see the horse's stamina? It seems to be all or nothing. Trying again, since the author hasn't replied... I think it's all or nothing at the moment. I hadn't really considered that. Thanks for pointing out that weakness of the addon. I'll need to separate non-comba...
File: Foundry Tactical Combat (FTC)03/05/15
Re: Re: Crystal Fragment procs
Posted By: Atropos
I am not and asked about it yesterday, no reply yet. I'm going to try and figure out a way to get this back up and running again, but I'm completely booked for today so it probably won't be until Friday at the very earliest. Sorry folks.
File: Foundry Tactical Combat (FTC)03/04/15
Re: Update 6
Posted By: Atropos
user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:60: operator / is not supported for nil / number stack traceback: user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:60: in function 'ListenForFragments' user:/AddOns/FoundryTacticalCombat/extensions/Sorcerer.lua:16: in function 'callback' EsoUI/Libraries/Utili...
File: Foundry Tactical Combat (FTC)03/04/15
Another quick fix, version 0.37b fi...
Posted By: Atropos
Another quick fix, version 0.37b fixes champion XP alerts, and some erroneous buff durations.
File: Foundry Tactical Combat (FTC)03/03/15
Posted an update that fixes these U...
Posted By: Atropos
Posted an update that fixes these UI errors, thanks for reporting!
File: Foundry Tactical Combat (FTC)03/03/15
live EU vr14 Aah, yeah, that'...
Posted By: Atropos
live EU vr14 Aah, yeah, that's the issue. This version of FTC will not work with the current live client, it uses certain API functions that require 1.6. The specific error you reference is: FTC.Player.clevel = GetPlayerChampionPointsEarned() GetPlayerChampionPointsEarned is a new function introduced in 1.6, and will retu...
File: Foundry Tactical Combat (FTC)03/03/15
Are you guys on the EU live server,...
Posted By: Atropos
Are you guys on the EU live server, because this version of FTC will not work with the current live client, it uses certain API functions that require 1.6. The specific error you reference is: FTC.Player.clevel = GetPlayerChampionPointsEarned() GetPlayerChampionPointsEarned is a new function introduced in 1.6, and will return n...
File: Foundry Tactical Combat (FTC)03/03/15
Hey Atropos, first I want to tha...
Posted By: Atropos
Hey Atropos, first I want to thank you for all the work you put into this addon! It is really a helping hand. I got 2 points for your last update: 1. liBAddonMenu-2.0 is still at version r16, but r17 was released about a week ago (inlcuding 1.6 support). The library throws a message if an addon is using a version
File: Foundry Tactical Combat (FTC)03/03/15
Hey folks, as most of you know ESO...
Posted By: Atropos
Hey folks, as most of you know ESO Update 6 is launching tomorrow (February 3). I've been hard at work bringing the Foundry Tactical Addon up to speed for all the big changes and I'm excited to release version 0.37 for FTC! The major changes included in this version are briefly detailed below: Version 0.37 Changes Reviewed, c...