Results: 461Comments by: Randactyl
File: Item Saver08/14/17
Yeah I've got to figure out what to...
Posted By: Randactyl
Yeah I've got to figure out what to do about the color picker on the create set dialog. For now I'll probably release an update that removes it so the rest of the addon will function and then I'll fix it in the coming days/weeks. Horns of the Reach update: user:/AddOns/ItemSaver/dialog.lua:225: attempt to index a nil value sta...
File: Advanced Filters08/14/17
I'm looking over the code, and I th...
Posted By: Randactyl
I'm looking over the code, and I think this was caused by metatables getting broken in the underlying LUA interpreter. I.e., there's no easy fix for this and this will likely require a fix from ZOS. The table I was accessing actually just got moved from the underlying object to PLAYER_INVENTORY. This resulted in the pre-HotR versi...
File: Advanced Filters - Item Saver Filters06/10/17
Re: Re: Re: Warning of dependency missing
Posted By: Randactyl
This addon is flagged as unable to run due to dependency, because Advanced Filters is not enabled. But I do have the latest release of Advanced Filters running, along with other Advanced Filters addons. Is this an issue due to needing to be updated to current API or just something funky on my machine? This plugin actually has two...
File: Item Saver06/10/17
Items saved under Unique get overwr...
Posted By: Randactyl
Items saved under Unique get overwritten by a General save of the same item elsewhere. For instance, I have a category for items I plan to Deconstruct, and any future ones of that item. However, I just looted say an item I see I have a duplicate of on some other character, and proceed to deconstruct it, then once I logon on that o...
File: Advanced Filters06/09/17
For now they can be found under "al...
Posted By: Randactyl
For now they can be found under "all" subfilter for the craft they are used in. If I understand you correctly, you're saying that the various items should be found when Materials//All(dropdown) is selected. So, for example, Regulus should be found under Materials/Blacksmithing/All(dropdown), Heartwood should be found under Mat...
File: Advanced Filters - Item Saver Filters06/08/17
Re: Warning of dependency missing
Posted By: Randactyl
This addon is flagged as unable to run due to dependency, because Advanced Filters is not enabled. But I do have the latest release of Advanced Filters running, along with other Advanced Filters addons. Is this an issue due to needing to be updated to current API or just something funky on my machine? This plugin actually has two...
File: Advanced Filters06/08/17
Re: General Problem
Posted By: Randactyl
So I keep getting this error every time I look at my inventory user:/AddOns/AdvancedFilters/util.lua:78: attempt to index a nil value stack traceback: user:/AddOns/AdvancedFilters/util.lua:78: in function 'AF.util.RefreshSubfilterBar' user:/AddOns/AdvancedFilters/util.lua:229: in function 'Update' any thoughts? Thanks Up...
File: Move All Items06/04/17
It's still happening. It doesn't ev...
Posted By: Randactyl
It's still happening. It doesn't even move all the items in the selected tab. Looks like this addon is completely useless for me atm. I wish I had any idea what causes this. This thing hasn't been updated since January and is in the Discontinued and Outdated Category. I'll make it even more clear in the description. Check out D...
File: Advanced Filters05/27/17
Re: Re: Re: dumb user
Posted By: Randactyl
No problem! Look no further than Item Saver. You can create sets of items with different visual markets and filtering rules, including deconstruction, guild store selling, and others listed in the description. I'm already using FCO Item Saver. It's settings are endless, similar to ItemSaver that might had been the template for FCO...
File: Advanced Filters05/26/17
Re: dumb user
Posted By: Randactyl
Hi, perhaps I'm too dumb to find the switch and perhaps this is not the right forum to ask, since I'm using several AddOns that might interfere, but I think it is the best place to ask under this circumstances :D When at a crafting station, exploiting my loot, I always have items in my list that I dropped at my bank account for...
File: Advanced Filters05/25/17
Updated on last Tuesday and now the...
Posted By: Randactyl
Updated on last Tuesday and now the Furnishing materials are only seen in inventory if no filter (i.e. All) is selected, except for Decorative wax which appears under provisioning materials filter. None of the others (regulus, pelt, bast, mundane rune etc) appear in any filter. These materials used to be under the provisioning filter...
File: LibFilters-2.005/24/17
Does this addon replace LibFilters-...
Posted By: Randactyl
Does this addon replace LibFilters-2.0 and should I remove that old one? This is LibFilters-2.0. If you're not developing an addon, you probably shouldn't be messing with libraries ;)
File: Advanced Filters05/24/17
Re: does not protect glyphs
Posted By: Randactyl
Recently switched to this add-on from Circonians FilterIt (not compatible with morrowind --RIP), and i found out the hard way that the filter on unique to prevent deconstruction does not apply to glyphs, at least the good news is i only lost and epic cp160 glyph. Not really happy right now... What are you talking about? Advanced...
File: Item Saver05/22/17
Yes, I did read what you wrote and...
Posted By: Randactyl
Yes, I did read what you wrote and yes, I know the difference in this addon and FCO and like this addon much better. I see in the new lua file "Default" has changed. Could someone add or change something in their existing savedvariable file to fix this? I tried this but it didn't work. If I have to I will re-create it with a un...
File: Item Saver05/22/17
Anyone else lose all their item tag...
Posted By: Randactyl
Anyone else lose all their item tagging? I still have my savedvariables file with all the data in it but it seems I have to re-train every item again :( Mine are all reset also. Again. So did you read what I wrote? Were you guys using the general (v. unique) marking format? Looks like ZOS must've changed some item IDs. I us...
File: Item Saver05/22/17
I just use the standard: Right clic...
Posted By: Randactyl
I just use the standard: Right click, Add to Gear 1/2/3/etc or reserve research, mark for improvement, etc So that is wrong to do? Sounds like you're using the derivative addon called FCO ItemSaver. This would be a good opportunity to change over to the original addon, Item Saver (this one).
File: Item Saver05/22/17
Hi Randactyl, i haven't changed an...
Posted By: Randactyl
Hi Randactyl, i haven't changed any format if i remember correctly. How can i set the icons from general to unique? I would test it right away, thanks! Were you guys using the general (v. unique) marking format? Looks like ZOS must've changed some item IDs. I use 99% unique marks, hence my picture. When you create a set, chang...
File: Item Saver05/22/17
Were you guys using the general (v....
Posted By: Randactyl
Were you guys using the general (v. unique) marking format? Looks like ZOS must've changed some item IDs. I use 99% unique marks, hence my picture. Unfortunately there's not really anything I can do. I don't know why they would change item IDs :/ My advice would be to use the unique marking format for all but consumables.
File: Item Saver05/22/17
Anyone else lose all their item tag...
Posted By: Randactyl
Anyone else lose all their item tagging? I still have my savedvariables file with all the data in it but it seems I have to re-train every item again :( Nope, all good here. https://i.gyazo.com/e27be60fe2237096ea99e7ac6501f348.png
File: Item Saver05/21/17
Hello can we have more icon please....
Posted By: Randactyl
Hello can we have more icon please. thank you for your work http://www.esoui.com/downloads/info1304.html
File: Item Saver05/21/17
Can you give me a scenario where su...
Posted By: Randactyl
Can you give me a scenario where supporting the improvement pane will be useful? Ok, here is: I have tons of items, stored in the bank, some for guild store, some for future use. And I'm crafting sometimes too. After craft i wanna improve the quality of crafted items, opens that page and... see a huge list of stored items :) Sorr...
File: Inventory Grid View05/11/17
I am happy to report that, as of th...
Posted By: Randactyl
I am happy to report that, as of the latest PTS build, the horrible things I had to do to get Inventory Grid View working with Homestead are no longer necessary! This means that when Morrowind releases, all issues about using/moving items should be resolved.
File: Inventory Grid View05/11/17
Re: Move the Grid View On/Off Toggle?
Posted By: Randactyl
Is there a way to move it? It looks nice where it's at when viewing the bank inventory, but it completely overlaps the Fence timer. I remember that it used to be centered and underneath the inventory's window. What fence timer? http://i.imgur.com/Gj0m2ss.png http://i.imgur.com/5J2LP0T.png
File: Inventory Grid View05/11/17
Re: Not Sure Why...
Posted By: Randactyl
I have no idea why, but this addon seems to work perfectly fine for my bank frame but won't work for my inventory. I don't see any options or settings available to activate it or deactivate it. It's certainly possible that it's a user error or contradicting a different addon, but I'd really like to have it active for all my invento...
File: Item Saver05/10/17
If possible, can you add Improvemen...
Posted By: Randactyl
If possible, can you add Improvement page filter please? I have no plans to. In three years I have not found a use for it at all, let alone one that outweighs the design changes needed. Can you give me a scenario where supporting the improvement pane will be useful?