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-   -   [outdated] EVENT_EFFECT_CHANGED: CombatUnitType bug for UPDATE result (https://www.esoui.com/forums/showthread.php?t=7481)

Letho 11/24/17 04:53 AM

[outdated] EVENT_EFFECT_CHANGED: CombatUnitType bug for UPDATE result
 
Hi @ZOS_Chiphilseberg,

sorry for all the bug reports, but I am just digging deeply into the matter and keep finding problems.

What's the problem:

1. I cast 'power surge' (30396) for the first time.
=> EVENT_EFFECT_CHANGED will output MsgEffectResult = 1 (_GAINED), just as one would expect. So far so good. Now the problem:

2. I recast 'power surge' (30396) before it runs out.
=> EVENT_EFFECT_CHANGED will output MsgEffectResult = 3 (_UPDATED).

In this situation _UPDATE should not be used at all, but - at least if you want some consistency with other abilities - _FADED + _GAINED. _UPDATE is mostly used in situations where a stackable debuff is refreshed by addin a new stack to it.

It's probably not a bug, but simply following a system that I just haven't identified yet, in this case some clarification would be awesome :)


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