Update 39 (Version 9.1)
The next major update will be available on the PTS later today.
New API Version: 101039 Notable Changes
PTS Dev Guild We have created guilds on the EU and NA server for all addon developers, which get copied over during the PTS cycle for a new update, so we can test guild related things, ask for help with testing or just chat. If you need an invite, ask here or over on our Matrix channel. You are also free to join them on the live servers so you don't always have to be reinvited when the PTS is wiped. Links
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2 Attachment(s)
Documentation
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The add-on disabling tech is just there in case something catastrophic happens on the order of what happened a few releases ago with NodeDetection crashing clients. Basically a way that we can help players mitigate the bad experience until a solution is put in. Players still have the ability to turn the add-on back on if they so choose, at which point that's expected to be a caveat emptor situation.
It is not a system to prevent exploits or add-ons doing shenanigans, nor is it meant as official approval/disapproval of an add-on. If things work out the way I predict they will, we will literally never even use the feature. But it gives the studio peace of mind of having a tool in our toolkit to help when a crash is introduced and a large number of players are struggling to get past it. Again, using the NodeDetection thing as an example: ZOS introduced a crash that NodeDetection happened to be tripping over with logic that had historically always been fine. It wasn't a problem with NodeDetection itself. But it would have been nice to be able to disable NodeDetection for people temporarily to help them stop crashing while it got sorted out. And a lot of players use HarvestMap. It's not a lock down, merely a soft disable on the players' behalf that they can undo locally at will. |
FYI: With Necrom, some *.png.dds files (duplicates of their *.dds counterparts) started to popup inside /esoui/art folder.
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Thank you for the files Dan!
1) The new EVENT_PVP_KILL_FEED_DEATH, it will be returning a string of the location name? Would it be possible to have a keepId returned as well for applicable areas? 2) If such a thing is possible, would it further be possible to add an event filter on location? ( Edit: Nevermind, realised there is no Unit Tags ) No harm in asking! |
am I crazy or does the EVENT_PVP_KILL_FEED_DEATH event trigger twice? I was testing it with an alt and it looked to me like it would trigger twice per kill for me
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/esoui/art/icons/gear_celestial_1haxe_a.png.dds /esoui/art/icons/gear_celestial_1hhammer_a.png.dds /esoui/art/icons/gear_celestial_1hsword_a.png.dds /esoui/art/icons/gear_celestial_2haxe_a.png.dds /esoui/art/icons/gear_celestial_2hhammer_a.png.dds /esoui/art/icons/gear_celestial_2hsword_a.png.dds /esoui/art/icons/gear_celestial_bow_a.png.dds /esoui/art/icons/gear_celestial_dagger_a.png.dds /esoui/art/icons/gear_celestial_shield_a.png.dds /esoui/art/icons/gear_celestial_staff_a.png.dds /esoui/art/icons/gear_falkreath_bow_a.png.dds /esoui/art/icons/gear_scalecallerbg_mace_a.png.dds /esoui/art/icons/gear_undgrothdarr_1hmace_a.png.dds |
Looks like these files have been there for the last 5 years or so. I can see if art wants to clean them up though.
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So the new
"GetNumKillLocationAllianceKills" function would seem to be related to the Quote:
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* GetNumKillLocationAllianceKills(*luaindex* _index_, *[Alliance|#Alliance]* _alliance_) I would suspect that it would be, but seemed reasonable to check. |
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it looks like EVENT_PVP_KILL_FEED_DEATH is feeding GetNumKillLocationAllianceKills does anybody knows how many kills per alliance per location is needed to be considered a kill location? |
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"\esoui\art\icons\gear_celestial_shield_a.png.dds" "\esoui\art\icons\gear_celestial_1hhammer_a.png.dds" "\esoui\art\icons\gear_celestial_1hsword_a.png.dds" "\esoui\art\icons\gear_celestial_2haxe_a.png.dds" "\esoui\art\icons\gear_celestial_2hhammer_a.png.dds" "\esoui\art\icons\gear_celestial_2hsword_a.png.dds" "\esoui\art\icons\gear_celestial_1haxe_a.png.dds" "\esoui\art\icons\gear_falkreath_bow_a.png.dds" "\esoui\art\icons\gear_scalecallerbg_mace_a.png.dds" "\esoui\art\icons\gear_undgrothdarr_1hmace_a.png.dds" "\esoui\art\icons\gear_celestial_staff_a.png.dds" "\esoui\art\icons\gear_celestial_bow_a.png.dds" |
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Regardless, we cleaned those names up yesterday. Some were unused dupes of better named variants, and 3 needed to be renamed and re-referenced. |
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It's my sincere hope that if no one from an alliance was killed, and you query that alliance in "GetNumKillLocationAllianceKills" it actually returns 0 and not nil. |
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I'll see if I fine tune/modify this when U39 goes live because it is impossible to test this on PTS due to the low number of players there. Note: EVENT_PVP_KILL_FEED_DEATH bugs: - Triggers once when you commit suicide with slaughterfish (you are then both the killer and the victim) - triggers twice when another player kills you I hope these will be fixed before U39 goes live :) |
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