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-   -   Export Inventory and others to csv file or similar (https://www.esoui.com/forums/showthread.php?t=7825)

Assassin AKA Talon 06/01/18 03:01 AM

Export Inventory and others to csv file or similar
 
Hello,

I am wanting to trade motifs etc with guildmates on discord, however as there are a ton of recipes, motifs etc I would like to know if an addon exists that could export the following examples:



1. All recipes I own

2. All recipes I dont own.

3. All Motifs I know.

4. All motifs I dont know.

5. Entire craft bag contents.



I know I can alt tab in and out of ESO using master ricepes, craftstore etc But it would be nice if you could look at what all you Own, Know etc outside ESO and then barter with friends.

Thx

SDPhantom 06/01/18 04:36 PM

Games tend to not let addons access the user's filesystem for obvious reasons. Other than popping up a text box and saying "here's some code to copy/paste" or "parse this saved variable yourself", this is simply not possible.

Baertram 06/01/18 05:37 PM

It is possible :p SavedVAriables ARE files on your harddrive so you need an addon to dump the stuff you need to this addon's savedvariables and afterwards open them with a text editor to read them again.

There are addons doing this for the guild bank data but not the inventory.
BUT I know by chance that one addon is storing your adata already in the savedvars:
"Inventory Insight from ashes"

Install and use it on your inv and banks and chec the savedvars after logout if everyting is in there which you need. But the content is NOT compatible to excel or a csv file. You get a table with contents and need to check which table contents are what stuff.

SDPhantom 06/01/18 08:30 PM

Quote:

Originally Posted by SDPhantom (Post 34898)
or "parse this saved variable yourself"

I reiterate.

Baertram 06/02/18 06:09 AM

Quote:

Originally Posted by SDPhantom (Post 34903)
I reiterate.

Whoops, overread it:eek:

M-ree 12/25/18 05:03 AM

Quote:

Originally Posted by SDPhantom (Post 34903)
I reiterate.

There are add-ons with external (to the game) modules, though. E.g., the likely known to everyone TTC with an exe module, or the likely less-known Research Timer with a separate LUA code you run, e.g., via wlua.


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