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-   -   [implemented] Track merciless resolve stacks as a buff (https://www.esoui.com/forums/showthread.php?t=7642)

Letho 02/22/18 10:39 AM

[implemented] Track merciless resolve stacks as a buff
 
Hey Chip,

now that the five stacks from merciless resolve (nightblade ability) do not reset when the buff falls off/is recast, it would make sense to let players track the stacks. Could it be added back to buffs so that EVENT_EFFECT_CHANGED communicates it? Currently it is only possible to make addons 'guess' the stacks by tracking each hit done by a light attack.

Cheers

Solinur 02/23/18 07:03 PM

Have you checked if a dummy effect is being added to the player, counting the stacks?

Letho 02/24/18 06:19 AM

Yes, I have checked EVENT_EFFECT_CHANGED, GetUnitBuffInfo() and EVENT_COMBAT_EVENT: nothing.

Letho 02/25/18 04:47 AM

Appareantly this functionality has already been implemented. My event tracing script filtered it out as it's endTime is always equal to it's application time and hence the ability duration will be smaller than 0 as soon as it's applied. Sorry for the inconvenience, I updated the code to catch situations like those :O

-- @Siri: SET TO IMPLEMENTED PLS --


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