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-   -   SourceUnitId in EVENT_COMBAT_EVENT (https://www.esoui.com/forums/showthread.php?t=6642)

dorrino 11/22/16 09:09 PM

SourceUnitId in EVENT_COMBAT_EVENT
 
Quick question here.

Is it correct that there are no built-in functions taking SourceUnitId/targetUnitId returned by EVENT_COMBAT_EVENT as a parameter?

So basically you can't get any information out of it, besides using it as a temporary reference id taken from the said event within your code?

Thank you

sirinsidiator 11/23/16 07:07 AM

As far as I am aware that's right. The sourceId and targetId were only added so you can differentiate between NPC enemies with the same name and don't have any other use.


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