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-   -   [outdated] Fix for unstable familiar events (https://www.esoui.com/forums/showthread.php?t=6952)

Letho 04/08/17 02:49 PM

[outdated] Fix for unstable familiar events
 
@ZOS_ChipHilseberg: hey, I just found a nasty bug within EVENT_EFFECT_CHANGED

Skill: Unstable Familiar (Link to description)
- Morph: Volatile Familiar

When the morph is activated the familiar starts pulsing, EVENT_EFFECT_CHANGED returns changeType = 1 (effect gained, effectId = 88934) on unitTag = "player"; everything working as intended so far.

The bug:
If I refresh the buff by pressing the appropriate button before the buff runs out, EVENT_EFFECT_CHANGED is supposed to return changeType = 3 (effect refreshed) but it returns changeType = 1.

I guess this behaviour is not intended? A fix would be very nice, if you have the time :)


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