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-   -   [outdated] EVENT_RETICLE_TARGET_CHANGED inconsistent behavior with dead players (https://www.esoui.com/forums/showthread.php?t=7695)

ArtOfShred 03/31/18 05:34 PM

[outdated] EVENT_RETICLE_TARGET_CHANGED inconsistent behavior with dead players
 
Had a user report to me an issue when using LUIExtended where the Target Frame for a dead player was showing inconsistently between two characters.

I'm not sure what's going on but it seems like when mousing over a dead player target the EVENT_RETICLE_TARGET_CHANGED only fires some of the time. It works for friendly players but inconsistently for hostile targets.

Maybe there's a menu setting I'm missing somewhere? Otherwise this seems like it might be a bug to me.

If I recall - at some point dead NPC target frames used to appear for me as well, but at some point in time stopped appearing.

sirinsidiator 04/01/18 01:07 AM

I remember something being mentioned in the patch notes some time ago. I think it was changed in order to fix dead enemies showing up as targets while there are still some alive.

ArtOfShred 04/01/18 03:14 AM

Quote:

Originally Posted by sirinsidiator (Post 34268)
I remember something being mentioned in the patch notes some time ago. I think it was changed in order to fix dead enemies showing up as targets while there are still some alive.

Hmm, that makes sense but when I tested this I was pretty far from a keep in Cyrodiil and there was no reticleover target when mousing over the player corpse. Unless distant out of combat NPC's count toward this.


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