Forum: General Authoring Discussion
08/21/24, 01:11 AM
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Replies: 6
Views: 8,836
Never went into details, but from what I saw....
Never went into details, but from what I saw. Publish the addon under "original title" + "update" for example. At least, so as not to devalue the author's work, indicate the relevant data. Even if...
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Forum: Lua/XML Help
08/30/23, 12:33 PM
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Replies: 9
Views: 6,780
Everything seems to be correct. Try restarting...
Everything seems to be correct. Try restarting the client, textures are not loaded on the fly.
According to a good ZoS, it would be necessary to add color filling, textures that are not loaded. But...
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Forum: AddOn Help/Support
07/31/23, 10:00 AM
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Replies: 13
Views: 3,987
"This addon is not supporting the Gamepad mode...
"This addon is not supporting the Gamepad mode nor the accessibility mode (which uses gamepad UI) so please turn off the Gamepad mode AND the accessibility mode."
From the screenshots, I see that...
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Forum: AddOn Help/Support
07/30/23, 03:02 AM
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Replies: 13
Views: 3,987
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Forum: Tutorials & Other Helpful Info
02/01/23, 11:37 AM
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Replies: 15
Views: 18,257
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Forum: Tutorials & Other Helpful Info
02/01/23, 06:15 AM
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Replies: 15
Views: 18,257
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Forum: AddOn Search/Requests
03/12/20, 09:51 AM
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Replies: 6
Views: 4,880
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Forum: AddOn Search/Requests
03/11/20, 11:47 AM
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Replies: 6
Views: 5,807
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Forum: AddOn Search/Requests
03/10/20, 11:34 PM
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Replies: 6
Views: 5,807
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Forum: AddOn Help/Support
11/27/19, 12:16 PM
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Replies: 9
Views: 5,057
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Forum: AddOn Search/Requests
03/23/19, 03:56 PM
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Replies: 1
Views: 2,464
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Forum: General Authoring Discussion
03/15/19, 02:36 PM
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Replies: 18
Views: 10,071
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Forum: General Authoring Discussion
03/15/19, 12:47 AM
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Replies: 18
Views: 10,071
As I wrote earlier, you create an object...
As I wrote earlier, you create an object structure through XML. You will have a template for passing to the pool. And all the parameters and handlers that will change, use SetCustomAcquireBehavior...
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Forum: General Authoring Discussion
03/14/19, 05:16 PM
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Replies: 18
Views: 10,071
Well, in general, the possibility is))
@Letho...
Well, in general, the possibility is))
@Letho but as Siri said, a pool for saving objects for quick access. If you decide to completely replace the object in the pool, it will not be elegant, it...
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Forum: General Authoring Discussion
03/14/19, 02:22 PM
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Replies: 18
Views: 10,071
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Forum: Bug Reports
02/16/19, 11:18 AM
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Replies: 0
Views: 4,976
[open] GetJournalQuestLocationInfo()
I want to get the name of the dungeon, which is needed for the task with the help of 'GetJournalQuestLocationInfo()', but the function returns not what is needed. Is this a mistake or am I doing...
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Forum: General Authoring Discussion
08/19/18, 06:28 PM
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Replies: 7
Views: 4,217
He refers to this:
INVENTORY_FRAGMENT =...
He refers to this:
INVENTORY_FRAGMENT = ZO_FadeSceneFragment:New(ZO_PlayerInventory)
ZO_FadeSceneFragment = ZO_AnimatedSceneFragment:Subclass()
function ZO_FadeSceneFragment:New(control,...
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Forum: General Authoring Discussion
08/19/18, 05:16 PM
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Replies: 7
Views: 4,217
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Forum: General Authoring Discussion
08/19/18, 05:04 PM
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Replies: 7
Views: 4,217
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Forum: General Authoring Discussion
08/19/18, 04:33 PM
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Replies: 7
Views: 4,217
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Forum: General Authoring Discussion
08/19/18, 04:05 PM
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Replies: 7
Views: 4,217
Scene_manager
Tell me how can I get a list of fragments in this format "FRAME_PLAYER_FRAGMENT"?
I need to find all the elements that have ".duration"
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Forum: AddOn Help/Support
07/23/18, 08:24 AM
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Replies: 1
Views: 2,870
Help revive this code.
local function CreateSlotAnimation(inventorySlot)
if inventorySlot.slotControlType == "listSlot" then
local control = inventorySlot
local controlType = inventorySlot:GetType()
if (controlType...
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