Forum: General Authoring Discussion
06/05/17, 09:40 AM
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Replies: 11
Views: 6,480
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Forum: Chit-Chat
06/02/17, 11:32 AM
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Replies: 39
Views: 38,479
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Forum: Chit-Chat
06/01/17, 05:43 PM
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Replies: 39
Views: 38,479
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Forum: Chit-Chat
06/01/17, 05:20 PM
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Replies: 39
Views: 38,479
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Forum: Chit-Chat
05/31/17, 10:32 PM
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Replies: 39
Views: 38,479
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Forum: AddOn Help/Support
02/25/17, 01:38 PM
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Replies: 11
Views: 9,075
Right-click and extract is Windows' extraction...
Right-click and extract is Windows' extraction tool.
Easiest correction is to delete what you have, double click the zip, ctrl-A, ctrl-C, go to addons folder, ctrl-V.
Easiest prevention is to use...
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Forum: AddOn Help/Support
02/25/17, 01:06 PM
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Replies: 11
Views: 9,075
Why was it named Master Merchant 1.9.5 in the...
Why was it named Master Merchant 1.9.5 in the first place? Copy and paste the contents of the zip into your addons folder. I think you may have used some extraction tool.
Maybe you should just use...
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Forum: General Authoring Discussion
02/23/17, 08:33 PM
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Replies: 7
Views: 5,548
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Forum: AddOn Help/Support
02/22/17, 09:42 PM
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Replies: 4
Views: 5,477
Use the option it allows to delay processing...
Use the option it allows to delay processing until later after the load process.
If you truly cannot get into the game with it enabled, then you may need to manually edit its saved variables.
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Forum: General Authoring Discussion
02/20/17, 09:13 PM
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Replies: 9
Views: 8,836
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Forum: Tutorials & Other Helpful Info
02/10/17, 10:32 AM
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Replies: 118
Views: 74,500
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Forum: General Authoring Discussion
02/09/17, 11:45 PM
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Replies: 9
Views: 8,836
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Forum: General Authoring Discussion
02/09/17, 11:17 PM
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Replies: 9
Views: 8,836
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Forum: General Authoring Discussion
02/09/17, 11:15 PM
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Replies: 9
Views: 8,836
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Forum: AddOn Help/Support
02/09/17, 10:51 PM
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Replies: 5
Views: 5,898
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Forum: General Authoring Discussion
02/09/17, 10:50 PM
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Replies: 9
Views: 8,836
[SOLUTION] Insecure Code Errors
Let's see if we can consolidate all of these. (https://xkcd.com/927/)
Preface:
Addon code is considered insecure. ZOS code is considered secure.
Protected functions may be called from insecure code...
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Forum: Lua/XML Help
02/09/17, 08:37 PM
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Replies: 26
Views: 14,251
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Forum: Lua/XML Help
02/09/17, 07:51 PM
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Replies: 26
Views: 14,251
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Forum: Lua/XML Help
02/09/17, 07:09 PM
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Replies: 26
Views: 14,251
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Forum: Lua/XML Help
02/09/17, 06:45 PM
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Replies: 26
Views: 14,251
Addon land is all considered insecure.
When you...
Addon land is all considered insecure.
When you do:
local func = ZO_Func
ZO_Func becomes insecure. And then any functions called from within ZO_Func (and any called within those) will be considered...
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Forum: Lua/XML Help
02/09/17, 06:21 PM
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Replies: 26
Views: 14,251
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Forum: Lua/XML Help
02/07/17, 10:31 AM
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Replies: 11
Views: 11,809
This is what led me down the corrupted object...
This is what led me down the corrupted object pool path:
With Inventory Grid View active, the first 12 to 13 item slots in the grid function as expected. 12 - 13 is the number of items that are...
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Forum: Tutorials & Other Helpful Info
02/07/17, 10:21 AM
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Replies: 118
Views: 74,500
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Forum: Lua/XML Help
02/07/17, 10:13 AM
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Replies: 11
Views: 11,809
Just posting silvereyes' stack traceback so I...
Just posting silvereyes' stack traceback so I don't lose it in Gitter:
EsoUI/Ingame/Inventory/InventorySlot.lua:675: attempt to access a private function 'PickupInventoryItem' from insecure...
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Forum: Lua/XML Help
02/07/17, 12:12 AM
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Replies: 11
Views: 11,809
I'm really glad to see this is somewhat...
I'm really glad to see this is somewhat widespread. Inventory Grid View is currently crippled by this sort of issue.
So something changed such that practices we've been using over the last few years...
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