Forum: General Authoring Discussion
12/09/14, 01:32 PM
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Replies: 3
Views: 4,032
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Forum: General Authoring Discussion
11/27/14, 11:32 AM
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Replies: 3
Views: 4,032
Anyone want to take over these addons?
I stopped playing ESO a while back so I won't be developing or maintaining my addons any longer (in fact, they're not updated for the current live version of the game).
If anyone wants to take over,...
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Forum: General Authoring Discussion
07/02/14, 03:35 PM
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Replies: 2
Views: 4,330
Hey there,
I'm the author of the addon linked...
Hey there,
I'm the author of the addon linked above, and I sadly have to tell you that it's not possible to get information from the API whether weapons are drawn or not.
Further, there's no...
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Forum: AddOn Help/Support
06/06/14, 02:30 PM
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Replies: 4
Views: 7,514
Interesting. I had someone that commented that...
Interesting. I had someone that commented that one of my addons was stopping him from picking locks on chests, but I dismissed it after finding and picking a chest myself with the addon running.
He...
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Forum: General Authoring Discussion
06/06/14, 02:23 PM
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Replies: 9
Views: 6,598
While I don't have the time to take it over...
While I don't have the time to take it over myself, I'd be super bummed to see AwesomeInfo die, it's a wonderful addon - thank you for making it, Stormknight, and good luck to you in your non-ESO...
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Forum: Graphics Help
06/02/14, 10:16 AM
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Replies: 7
Views: 27,880
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Forum: Lua/XML Help
06/01/14, 12:00 AM
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Replies: 5
Views: 5,071
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Forum: Lua/XML Help
05/31/14, 11:55 PM
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Replies: 3
Views: 4,070
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Forum: General Authoring Discussion
05/30/14, 02:38 PM
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Replies: 6
Views: 5,318
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Forum: General Authoring Discussion
05/30/14, 12:57 PM
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Replies: 6
Views: 5,318
lua.org has something to say on the issue...
lua.org has something to say on the issue (http://www.lua.org/pil/19.3.html).
As has the lua-users.org wiki (http://lua-users.org/wiki/TableLibraryTutorial).
And even Stack Overflow...
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Forum: General Authoring Discussion
05/30/14, 10:17 AM
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Replies: 3
Views: 3,629
SOL, I'm afraid.
I have to jump through all...
SOL, I'm afraid.
I have to jump through all kinds of hoops to track the things I do in SorcererHelper, in this specific instance I (and I think FTC and the other addons that track Crystal Fragments...
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Forum: AddOn Search/Requests
05/29/14, 12:55 PM
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Replies: 4
Views: 4,144
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Forum: Tutorials & Other Helpful Info
05/27/14, 03:25 PM
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Replies: 5
Views: 9,197
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Forum: General Authoring Discussion
05/27/14, 02:23 PM
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Replies: 6
Views: 5,030
GetUnitClassId("player") can be called before...
GetUnitClassId("player") can be called before EVENT_PLAYER_ACTIVATED, it works just fine. The function above runs on EVENT_ADD_ON_LOADED, but I also have several other initialization methods that run...
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Forum: General Authoring Discussion
05/27/14, 01:38 PM
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Replies: 6
Views: 5,030
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Forum: General Authoring Discussion
05/26/14, 01:57 PM
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Replies: 26
Views: 22,189
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Forum: AddOn Help/Support
05/23/14, 02:24 PM
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Replies: 8
Views: 6,683
Looking through the API changes...
Looking through the API changes (http://www.esoui.com/forums/showthread.php?p=8317) there's mostly additions and very few removals, so most (if not all) addons should be working without an update.
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Forum: Tutorials & Other Helpful Info
05/22/14, 01:56 PM
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Replies: 11
Views: 12,365
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Forum: Tutorials & Other Helpful Info
05/22/14, 12:55 PM
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Replies: 11
Views: 12,365
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Forum: AddOn Search/Requests
05/22/14, 12:10 PM
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Replies: 3
Views: 3,927
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Forum: General Authoring Discussion
05/15/14, 12:00 AM
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Replies: 31
Views: 37,808
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Forum: General Authoring Discussion
05/14/14, 04:59 PM
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Replies: 31
Views: 37,808
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Forum: General Authoring Discussion
05/13/14, 04:34 PM
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Replies: 5
Views: 5,255
I don't have the constants, but by using...
I don't have the constants, but by using d(GetUnitClassId("player")) I've found these values:
Sorcerer: 2
Nightblade: 3
Templar: 6
(don't have a Dragonknight to test on, sorry)
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Forum: AddOn Help/Support
05/12/14, 06:46 PM
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Replies: 15
Views: 12,725
I could, but that would still leave nine...
I could, but that would still leave nine unnecessary table entries.
The correct way (which I just learned and want to share) of getting the last value from GetUnitBuffInfo() is using select():
local...
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Forum: AddOn Help/Support
05/12/14, 05:36 PM
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Replies: 15
Views: 12,725
I'm not sure what you're trying to achieve, as...
I'm not sure what you're trying to achieve, as nilling the table effectively deletes it (it will be garbage collected eventually).
for k,_ in pairs(someTable) do
someTable[k] = nil
end
should do...
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