Forum: AddOn Help/Support
05/31/19, 03:51 PM
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Replies: 3
Views: 2,437
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Forum: AddOn Search/Requests
06/08/18, 08:29 AM
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Replies: 2
Views: 7,400
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Forum: Wish List
02/09/18, 02:20 PM
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Replies: 20
Views: 21,108
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Forum: Translation Help
01/26/18, 02:21 PM
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Replies: 1
Views: 8,431
Urich's Skill Point Finder Translations [Any]
Hey all,
I'm looking to have the following strings translated. I suspect that most of the proper names won't need much translation but I could definitely be wrong. Nearly everything is limited on...
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Forum: General Authoring Discussion
12/08/17, 03:58 PM
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Replies: 27
Views: 12,402
What exactly do you mean by the language switch...
What exactly do you mean by the language switch in craft? I'm checking those lines in the first and second tiers by their global values, not by their order. Only at the lowest level am I checking by...
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Forum: General Authoring Discussion
12/08/17, 02:49 PM
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Replies: 27
Views: 12,402
Well I was able to identify the two-point...
Well I was able to identify the two-point difference on all but one of my characters by going through the skills tree. Oddly enough, my main is actually showing one skill point that he doesn't...
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Forum: General Authoring Discussion
12/07/17, 10:15 AM
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Replies: 27
Views: 12,402
Yeah, I know what you mean. Makes me feel dirty...
Yeah, I know what you mean. Makes me feel dirty when I have to hack up bits of code to make it work. And you know the info is there because the re-spec skill points shrine doesn't just magically know...
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Forum: General Authoring Discussion
12/07/17, 08:49 AM
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Replies: 27
Views: 12,402
Haha, I'm not ignoring you. I'm just going...
Haha, I'm not ignoring you. I'm just going through the stages of grief in dealing with the fact that so much code is required because GetUsedSkillPoints() and/or GetEarnedSkillPoints() isn't in the...
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Forum: General Authoring Discussion
12/06/17, 04:18 PM
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Replies: 27
Views: 12,402
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Forum: General Authoring Discussion
12/06/17, 04:11 PM
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Replies: 27
Views: 12,402
I've noticed, haha.
Yeah, I've put together...
I've noticed, haha.
Yeah, I've put together some of the functionality but the numbers never quite match up. I believe it has to do with morphs (especially after seeing Ayantir's functions) and some...
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Forum: General Authoring Discussion
12/05/17, 04:39 PM
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Replies: 27
Views: 12,402
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Forum: General Authoring Discussion
11/24/17, 02:44 PM
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Replies: 27
Views: 12,402
Folium Discognitum
Hey all,
I hope this is a simple question and that I just can't find the answer. How can I tell if I've read the Folium Discognitum on a given character? I can't locate it in the Lore Library and...
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Forum: AddOn Search/Requests
11/02/17, 08:16 AM
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Replies: 12
Views: 6,061
I don't know of any add-on that currently does...
I don't know of any add-on that currently does this but it seems like it would be a pretty simple thing to create using the list item event to add the information to your saved variables and the sale...
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Forum: AddOn Help/Support
05/01/17, 11:13 AM
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Replies: 4
Views: 4,233
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Forum: AddOn Help/Support
04/29/17, 07:57 PM
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Replies: 4
Views: 4,233
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Forum: Lua/XML Help
04/01/17, 07:19 AM
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Replies: 7
Views: 4,312
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Forum: Lua/XML Help
03/31/17, 08:11 AM
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Replies: 7
Views: 4,312
This was a huge help. I am able to move the...
This was a huge help. I am able to move the window by the header label now that I've set MY_GUI as the parent of the header and the header as the parent of the title label. I know, these elements...
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Forum: Lua/XML Help
03/29/17, 08:24 PM
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Replies: 7
Views: 4,312
This was definitely part of the problem. Thank...
This was definitely part of the problem. Thank you! I can now move the window but only if I happen to find a small sliver of space between the contents and the Top Level Control. Any way to make the...
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Forum: Lua/XML Help
03/29/17, 01:55 PM
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Replies: 7
Views: 4,312
Window with Dynamic Elements is Immovable
I have the following things (this is a simplified representation) in my xml file. I'm able to add the row template dynamically from my lua file. After the virtual elements are added, the window is...
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