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Search: Posts Made By: votan
Forum: General Authoring Discussion 06/30/23, 09:21 AM
Replies: 30
Views: 4,118
Posted By votan
@sinnereso In your code "value" is the string to...

@sinnereso
In your code "value" is the string to search in and "zoneName" is the value to search for.
So, you do search for "Galen" in "Tel Galen" and not the other way round.

"value" should be the...
Forum: Lua/XML Help 04/30/23, 10:27 AM
Replies: 20
Views: 3,943
Posted By votan
Correct. And the tooltips still have no...

Correct. And the tooltips still have no effect??
What if you select the addon stand-alone?
Forum: Lua/XML Help 04/30/23, 06:45 AM
Replies: 20
Views: 3,943
Posted By votan
Try out...

Try out https://www.esoui.com/downloads/info1173-ESOAddonValidation-fightingglobalnamespacepollution.html#info

Maybe you will see, why the Lua file is not loaded.
Forum: Lua/XML Help 04/30/23, 06:34 AM
Replies: 20
Views: 3,943
Posted By votan
Well, on one hand, it explains why there is no...

Well, on one hand, it explains why there is no effect on the tooltips. On the other hand, I can not see why.
Forum: Lua/XML Help 04/30/23, 06:23 AM
Replies: 20
Views: 3,943
Posted By votan
Yes. but I would just disable it temporary to see...

Yes. but I would just disable it temporary to see if the error is shown.
Forum: Lua/XML Help 04/30/23, 06:15 AM
Replies: 20
Views: 3,943
Posted By votan
Maybe you are running LibDebugLogger?

Maybe you are running LibDebugLogger?
Forum: Lua/XML Help 04/30/23, 06:02 AM
Replies: 20
Views: 3,943
Posted By votan
What is the output of /script d(afxSettings ~=...

What is the output of
/script d(afxSettings ~= nil)
Should be true, but I except it to be false.
Forum: Lua/XML Help 04/30/23, 05:40 AM
Replies: 20
Views: 3,943
Posted By votan
Verify your manifest.txt. Is the Lua file written...

Verify your manifest.txt.
Is the Lua file written correctly without any trailing space?
Forum: Lua/XML Help 04/30/23, 05:27 AM
Replies: 20
Views: 3,943
Posted By votan
Yes, the Initialize is redundant. Are you sure...

Yes, the Initialize is redundant.
Are you sure the code is executed? Add some error to see, if the error popup is showing.

/edit: And Thank You :)
Forum: Lua/XML Help 04/30/23, 05:08 AM
Replies: 20
Views: 3,943
Posted By votan
The code itself is working. I still do it that...

The code itself is working. I still do it that way.
What did you do?
Forum: Lua/XML Help 04/29/23, 03:51 PM
Replies: 9
Views: 2,511
Posted By votan
You do not work with the Keystrip directly. You...

You do not work with the Keystrip directly. You should find the way to the keybinddescriptor of the amory station and add a .visible = false to the save button entry.
Forum: Lua/XML Help 04/17/23, 02:24 AM
Replies: 3
Views: 2,037
Posted By votan
The answer is: In theory yes, practical no. Of...

The answer is: In theory yes, practical no.
Of course you could store the original reference and restore it at some point.
But! If someone else is also hooking that, you would disable all hooks done...
Forum: Lua/XML Help 03/16/23, 02:11 PM
Replies: 8
Views: 4,180
Posted By votan
You have to add /remove the fragment to/from the...

You have to add /remove the fragment to/from the base-scene (HUD_SCENE). If you open your own scene, the game will return to base-scene as soon as you move.
Forum: Lua/XML Help 02/12/23, 02:41 PM
Replies: 2
Views: 1,661
Posted By votan
local function ShowAnnoucement(text) local...

local function ShowAnnoucement(text)
local message = CENTER_SCREEN_ANNOUNCE:CreateMessageParams(CSA_CATEGORY_SMALL_TEXT,...
Forum: Lua/XML Help 02/12/23, 02:33 PM
Replies: 13
Views: 3,363
Posted By votan
Yeah, I real clever tricky thing I have learnd...

Yeah, I real clever tricky thing I have learnd from @Garkin.

You could start with:
local function TooltipHook(tooltipControl, method, linkFunc)
local origMethod = tooltipControl[method]
...
Forum: AddOn Search/Requests 02/11/23, 12:21 PM
Replies: 2
Views: 1,818
Posted By votan
It did not check for free slots in the other bank...

It did not check for free slots in the other bank bag, if you are ESOPlus.
Forum: Lua/XML Help 02/11/23, 09:29 AM
Replies: 8
Views: 4,180
Posted By votan
https://www.esoui.com/downloads/info2275-LibDebugL...

https://www.esoui.com/downloads/info2275-LibDebugLogger.html may helps you recording the error and check it later.
Forum: Lua/XML Help 02/11/23, 06:20 AM
Replies: 13
Views: 3,363
Posted By votan
Hi Matoro342, basically you hook the SetItem...

Hi Matoro342,

basically you hook the SetItem method of ItemTooltip and you are at the right place already.
This method is called to show the tooltip of an item, including the player's inventory.
You...
Forum: Lua/XML Help 02/05/23, 05:58 AM
Replies: 8
Views: 4,180
Posted By votan
The blur effect are scene fragments. You just...

The blur effect are scene fragments. You just need to add one of those to the scene.
For example FRAME_TARGET_BLUR_CENTERED_FRAGMENT
There are a few others. Check the eso ui source for "blur".
Forum: AddOn Search/Requests 12/28/22, 03:46 AM
Replies: 5
Views: 2,304
Posted By votan
CombatMetrics does that or example. Basically...

CombatMetrics does that or example.

Basically you scan CHAT_SYSTEM.containers for a container and its window and post a message there.
Forum: Tech Chat 11/06/22, 02:52 AM
Replies: 10
Views: 3,204
Posted By votan
Crash To Desktop Try disable ResourceRadar

Crash To Desktop


Try disable ResourceRadar
Forum: Lua/XML Help 07/24/22, 06:54 AM
Replies: 3
Views: 1,867
Posted By votan
Thanks Beartram. Your word in God's ear :D I have...

Thanks Beartram. Your word in God's ear :D
I have not found any other way, but using the texture path as an language-invariant identifier.
So, you are right. I would use the texture path.
Forum: AddOn Help/Support 05/19/22, 02:53 PM
Replies: 8
Views: 3,118
Posted By votan
Poor Votan, I'm interested what his dependencies...

Poor Votan, I'm interested what his dependencies are (food, water). btw, he is a he not an it, better show some respect (just kidding in case you do not speak ironic) :D[/QUOTE]
I am easily...
Forum: Lua/XML Help 03/26/22, 04:43 AM
Replies: 4
Views: 4,406
Posted By votan
You have maps with multiple zones and zones with...

You have maps with multiple zones and zones with multiple maps.

GetMapIdByZoneId, GetZoneId(GetUnitZoneIndex("player"))

A combination of zoneId and mapId could identify save locations.
You could...
Forum: AddOn Help/Support 12/31/21, 05:43 AM
Replies: 5
Views: 2,436
Posted By votan
LibGPS has that feature.

LibGPS has that feature.
Showing results 1 to 25 of 500