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Search: Posts Made By: Dolgubon
Forum: General Authoring Discussion 06/14/18, 10:29 PM
Replies: 2
Views: 118
Posted By Dolgubon
LibStub is a table containing the table of every...

LibStub is a table containing the table of every single library used by your addons. Frankly, I'd be surprised if outputting it provided anything of much interest. You should try doing /zgoo LibStub...
Forum: AddOn Help/Support 06/07/18, 10:07 PM
Replies: 2
Views: 115
Posted By Dolgubon
Rather than checking the container name, why not...

Rather than checking the container name, why not check what is in the container?I realize that's a bit hypocritical because I check the container name myself, but it's still probably a better method.
Forum: Wish List 06/02/18, 06:38 PM
Replies: 7
Views: 282
Posted By Dolgubon
This doesn't make sense, when you look at what a...

This doesn't make sense, when you look at what a Unique ID is. The Unique ID is unique even between items of the same type. So stay you have two stages that are the same and have the same item link,...
Forum: Lua/XML Help 06/02/18, 01:03 PM
Replies: 2
Views: 376
Posted By Dolgubon
I had this exact same problem in the set crafter....

I had this exact same problem in the set crafter. As you've noticed it is fixed. Basically, you want to create the dropdown after anything it will be on top of.
Forum: Lua/XML Help 06/02/18, 01:12 AM
Replies: 5
Views: 340
Posted By Dolgubon
Have you tested it without any addons? See if it...

Have you tested it without any addons? See if it works without any. If it still doesn't work, it's zos, otherwise, you know it is an addon. You can try to turn half on, half off to narrow it down....
Forum: AddOn Help/Support 05/27/18, 07:47 PM
Replies: 4
Views: 256
Posted By Dolgubon
You could try the PTS, and then use Script...

You could try the PTS, and then use Script SetCVar("language.2", <lan>) to check.
Forum: General Authoring Discussion 05/26/18, 06:49 PM
Replies: 3
Views: 191
Posted By Dolgubon
The order of the files in the.txt determines the...

The order of the files in the.txt determines the load order of the files. When a file is loaded it'll run all the code there. If some code is within a function, unless the function is called it won't...
Forum: Wish List 05/21/18, 01:25 PM
Replies: 10
Views: 534
Posted By Dolgubon
Maybe it goes off the ## Name field. However,...

Maybe it goes off the ## Name field. However, with the changes to addon detection it would be possible to have the same addon hidden in a folder.
Forum: Lua/XML Help 05/17/18, 08:27 PM
Replies: 15
Views: 625
Posted By Dolgubon
The method I use is Ctrl + F. Search for related...

The method I use is Ctrl + F. Search for related strings. It often works, but if you can't hit upon the correct thing to search for you can miss stuff. The functions in the wiki also tend to be...
Forum: AddOn Search/Requests 05/09/18, 02:19 AM
Replies: 2
Views: 219
Posted By Dolgubon
There's also Auto Research which will...

There's also Auto Research which will automatically research stuff (if you can) when you visit a station.
Forum: AddOn Help/Support 05/05/18, 10:29 PM
Replies: 10
Views: 488
Posted By Dolgubon
Well there's your problem, you're using Twitch...

Well there's your problem, you're using Twitch and Curse. Addon authors don't use those at all, and they're horribly outdated. Use Minion or this site instead.
Forum: AddOn Help/Support 05/05/18, 01:05 PM
Replies: 10
Views: 488
Posted By Dolgubon
Action Duration Reminder still works, so just use...

Action Duration Reminder still works, so just use that.
Forum: General Authoring Discussion 04/30/18, 02:04 PM
Replies: 10
Views: 476
Posted By Dolgubon
Oops, sorry. I guess I didn't read it closely...

Oops, sorry. I guess I didn't read it closely enough. And didn't notice the part of the forums it was posted on.
Forum: General Authoring Discussion 04/30/18, 11:41 AM
Replies: 10
Views: 476
Posted By Dolgubon
The pts is generally not supported by add-ons,...

The pts is generally not supported by add-ons, because authors need time to update.
Forum: AddOn Help/Support 04/29/18, 10:53 AM
Replies: 6
Views: 307
Posted By Dolgubon
It sounds like the quest compass top window isn't...

It sounds like the quest compass top window isn't hiding itself properly. To completely fix that you'd have to check the code to find out when it should be hidden, but you might be able to fix it...
Forum: Wish List 04/20/18, 09:39 PM
Replies: 17
Views: 1,953
Posted By Dolgubon
Woot! That is awesome! I just need to rewrite...

Woot! That is awesome! I just need to rewrite this and that and... *Looks at jewelry writs* ... Oh fun...

But seriously this is great. It'll let me do validation on writ items, and make sure that...
Forum: AddOn Search/Requests 04/19/18, 12:17 AM
Replies: 3
Views: 417
Posted By Dolgubon
Add-ons aren't even loaded at the character...

Add-ons aren't even loaded at the character select screen.
Forum: General Authoring Discussion 04/18/18, 01:34 AM
Replies: 16
Views: 614
Posted By Dolgubon
What you are toggling there is just the UI's lock...

What you are toggling there is just the UI's lock value. You aren't actually changing the base game's UI value. So if the Inventory ran a refresh then the item wouldn't be 'locked' anymore. It's like...
Forum: Wish List 04/17/18, 09:31 AM
Replies: 11
Views: 1,029
Posted By Dolgubon
Actually, for that you can hook the SetText...

Actually, for that you can hook the SetText function rather than changing EDOStrings
Forum: Wish List 04/16/18, 11:37 AM
Replies: 11
Views: 1,029
Posted By Dolgubon
I agree! Especially don't unilaterally change...

I agree! Especially don't unilaterally change thousands of them all at once for an April Fools joke like some devs.
Forum: General Authoring Discussion 04/16/18, 11:35 AM
Replies: 3
Views: 305
Posted By Dolgubon
Ah I think you might need to use SetDinensions.

Ah I think you might need to use SetDinensions.
Forum: General Authoring Discussion 04/15/18, 10:12 PM
Replies: 3
Views: 305
Posted By Dolgubon
It is in the base game settings somewhere. You...

It is in the base game settings somewhere. You can increase the UI scale. If you want to increase just the inventory, that would be possible but a bit more difficult. You might be lucky and get a...
Forum: Wish List 04/13/18, 07:00 PM
Replies: 11
Views: 1,029
Posted By Dolgubon
That's what I use, but I would still suggest...

That's what I use, but I would still suggest getunitname. The interact window method requires adding - to either side (or taking them out)
Forum: Wish List 04/13/18, 09:40 AM
Replies: 6
Views: 675
Posted By Dolgubon
Those constants would all be the same, dailies...

Those constants would all be the same, dailies all reset at the same time. GetNumSexondsBeforeReset is then quite easy to code.
Forum: Wish List 04/12/18, 01:12 PM
Replies: 6
Views: 675
Posted By Dolgubon
I don't think that's necessary. Daily quests all...

I don't think that's necessary. Daily quests all reset at the same time all year round. Anytime the player logs in, you could calculate the next daily reset time and just do a zo_cqlllater or...
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