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Search: Posts Made By: Dolgubon
Forum: Wish List 04/20/18, 09:39 PM
Replies: 17
Views: 1,010
Posted By Dolgubon
Woot! That is awesome! I just need to rewrite...

Woot! That is awesome! I just need to rewrite this and that and... *Looks at jewelry writs* ... Oh fun...

But seriously this is great. It'll let me do validation on writ items, and make sure that...
Forum: AddOn Search/Requests 04/19/18, 12:17 AM
Replies: 3
Views: 144
Posted By Dolgubon
Add-ons aren't even loaded at the character...

Add-ons aren't even loaded at the character select screen.
Forum: General Authoring Discussion 04/18/18, 01:34 AM
Replies: 15
Views: 267
Posted By Dolgubon
What you are toggling there is just the UI's lock...

What you are toggling there is just the UI's lock value. You aren't actually changing the base game's UI value. So if the Inventory ran a refresh then the item wouldn't be 'locked' anymore. It's like...
Forum: Wish List 04/17/18, 09:31 AM
Replies: 11
Views: 381
Posted By Dolgubon
Actually, for that you can hook the SetText...

Actually, for that you can hook the SetText function rather than changing EDOStrings
Forum: Wish List 04/16/18, 11:37 AM
Replies: 11
Views: 381
Posted By Dolgubon
I agree! Especially don't unilaterally change...

I agree! Especially don't unilaterally change thousands of them all at once for an April Fools joke like some devs.
Forum: General Authoring Discussion 04/16/18, 11:35 AM
Replies: 3
Views: 164
Posted By Dolgubon
Ah I think you might need to use SetDinensions.

Ah I think you might need to use SetDinensions.
Forum: General Authoring Discussion 04/15/18, 10:12 PM
Replies: 3
Views: 164
Posted By Dolgubon
It is in the base game settings somewhere. You...

It is in the base game settings somewhere. You can increase the UI scale. If you want to increase just the inventory, that would be possible but a bit more difficult. You might be lucky and get a...
Forum: Wish List 04/13/18, 07:00 PM
Replies: 11
Views: 381
Posted By Dolgubon
That's what I use, but I would still suggest...

That's what I use, but I would still suggest getunitname. The interact window method requires adding - to either side (or taking them out)
Forum: Wish List 04/13/18, 09:40 AM
Replies: 6
Views: 207
Posted By Dolgubon
Those constants would all be the same, dailies...

Those constants would all be the same, dailies all reset at the same time. GetNumSexondsBeforeReset is then quite easy to code.
Forum: Wish List 04/12/18, 01:12 PM
Replies: 6
Views: 207
Posted By Dolgubon
I don't think that's necessary. Daily quests all...

I don't think that's necessary. Daily quests all reset at the same time all year round. Anytime the player logs in, you could calculate the next daily reset time and just do a zo_cqlllater or...
Forum: AddOn Search/Requests 04/06/18, 11:59 AM
Replies: 1
Views: 252
Posted By Dolgubon
I don't know if there is a api function for it,...

I don't know if there is a api function for it, but you could always check the rewards controls of the quest turning window, or register an event for inspiration gains.
Forum: Wish List 04/02/18, 07:13 PM
Replies: 7
Views: 224
Posted By Dolgubon
I would think igore lists from the game changes...

I would think igore lists from the game changes automatically. But not having some hung that's automatic is also annoying for guilds who want to keep some ppl out.
Forum: Wish List 04/02/18, 07:04 PM
Replies: 3
Views: 227
Posted By Dolgubon
Don't all furnishings take the same num of...

Don't all furnishings take the same num of furniture slots? So I'm not sure what you mean by high or low impact.
Forum: Tutorials & Other Helpful Info 03/24/18, 01:16 PM
Replies: 8
Views: 492
Posted By Dolgubon
Sorry if we weren't clear,but there is no way to...

Sorry if we weren't clear,but there is no way to get issnithingstyleknown to take a crafting type. Sice there's no crafting type in the parameters, there is no way to get it to take it.
Forum: Tutorials & Other Helpful Info 03/23/18, 01:07 PM
Replies: 8
Views: 492
Posted By Dolgubon
The pattern index is the index of shields,...

The pattern index is the index of shields, staves, chests, etc. The only issue with them is that they are station specific- 1 is both robes, axes and bows. So you can only get full style knowledge...
Forum: Tutorials & Other Helpful Info 03/20/18, 11:36 PM
Replies: 8
Views: 492
Posted By Dolgubon
I would suggest breaking up the item link into...

I would suggest breaking up the item link into each of its parts. They contain the same info, but as numbers mapped to the attributes. This means that you can do it in general rather than having a...
Forum: Tutorials & Other Helpful Info 03/20/18, 11:12 AM
Replies: 8
Views: 492
Posted By Dolgubon
Since you are looking at sealed writs, I'd...

Since you are looking at sealed writs, I'd suggest looking at the item link, not the text of the sealed writ. The tables of the info are in Writ Worthy.
Forum: Wish List 03/18/18, 02:50 PM
Replies: 6
Views: 232
Posted By Dolgubon
Clearly, you have never been in multiple trade...

Clearly, you have never been in multiple trade guilds all doing an auction while being in Auridon when zone chat is debating politics.
Forum: Lua/XML Help 03/17/18, 09:02 PM
Replies: 9
Views: 342
Posted By Dolgubon
Take a look at the esoui source code on github,...

Take a look at the esoui source code on github, and check out SlashCommandAutoComplete:GetAutoCompletionResults. You night just need to overmore or less paste it in your code and change just a bit,...
Forum: General Authoring Discussion 03/17/18, 08:37 PM
Replies: 8
Views: 439
Posted By Dolgubon
Try using ItemTooltip:AddLine. You can check the...

Try using ItemTooltip:AddLine. You can check the esoui source code if you need examples
Forum: Lua/XML Help 03/16/18, 12:17 AM
Replies: 13
Views: 265
Posted By Dolgubon
You haven't included any LAM files in your...

You haven't included any LAM files in your manifest!!! The manifest tells the game what files to load. So the game will load the files that are listed. If you don't list a file, it won't load. As...
Forum: Lua/XML Help 03/14/18, 07:13 PM
Replies: 13
Views: 265
Posted By Dolgubon
Go into the lam files, and open the controls...

Go into the lam files, and open the controls folder. Open panel.Lua and the files of the other controls you are using. There should be a comment at the start, make sure you have all the required...
Forum: AddOn Help/Support 03/12/18, 04:16 PM
Replies: 1
Views: 199
Posted By Dolgubon
Go to...

Go to http://www.esoui.com/downloads/info599-DeomesDataDaedra.html#other

There's a small button under Optional Files (0) that says Upload Optional Patch. If you click that, you'll be able to upload...
Forum: Lua/XML Help 03/08/18, 10:59 PM
Replies: 2
Views: 190
Posted By Dolgubon
The easiest way to create buttons is using XML...

The easiest way to create buttons is using XML files. If you need it to be 'on demand' in a sense, then you can create a virtual control in an XML file, and create a button from that virtual template...
Forum: AddOn Search/Requests 03/07/18, 04:16 PM
Replies: 8
Views: 299
Posted By Dolgubon
Oh wow, seriously?? I really wish I'd known that...

Oh wow, seriously?? I really wish I'd known that before.
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