Quantcast ESOUI - Search Results
Showing results 1 to 25 of 500
Search took 0.05 seconds.
Search: Posts Made By: Baertram
Forum: AddOn Search/Requests Today, 04:42 PM
Replies: 1
Views: 74
Posted By Baertram
Advanced Synergies No icon but text.

Advanced Synergies
No icon but text.
Forum: AddOn Help/Support 06/19/18, 05:58 AM
Replies: 6
Views: 404
Posted By Baertram
No, you need the TopLevelControl itsself not the...

No, you need the TopLevelControl itsself not the backdrop. So its name is QuestTrackerWin.
Inside the lua files there is the function named QuestTracker_QuestTree_OnInitialized
Which is canned as...
Forum: AddOn Search/Requests 06/17/18, 11:14 AM
Replies: 2
Views: 105
Posted By Baertram
I'm doing it manually with AwesomeGuildStore and...

I'm doing it manually with AwesomeGuildStore and some favorite searches for most sold items. Or just manual searches for random items.
I know you didn't ask for this but maybe it helps.
Forum: AddOn Search/Requests 06/17/18, 11:11 AM
Replies: 2
Views: 100
Posted By Baertram
If I remember correctly Lootdrop continued did...

If I remember correctly Lootdrop continued did this or similar. If not just check the addon search for the term "loot" nd you'll get plenty results.
Forum: AddOn Help/Support 06/17/18, 11:07 AM
Replies: 6
Views: 404
Posted By Baertram
Most control names are declared in the xml file...

Most control names are declared in the xml file as toplevel control. This is the one of would need to set to the top draw tier & level.
And the name would be something like the addon name (in best...
Forum: AddOn Help/Support 06/17/18, 12:06 AM
Replies: 6
Views: 404
Posted By Baertram
The quest tracker control needs to be set via...

The quest tracker control needs to be set via cobtrol:SetDrawTier(x) and control:SetDrawLayer(y) to a higher value then the minimap to achieve this.

Check the esoui wiki for the possible values and...
Forum: General Authoring Discussion 06/16/18, 02:12 AM
Replies: 7
Views: 2,266
Posted By Baertram
Check my addon FCOStarveStop. Somewhere at the...

Check my addon FCOStarveStop. Somewhere at the events (I think event_add_on_loaded) there is the code to register a new scene fragment for hud and/or hud_ui + the callback function for the...
Forum: Released AddOns 06/16/18, 02:07 AM
Replies: 1
Views: 198
Posted By Baertram
I bet you will have to check the addon comments...

I bet you will have to check the addon comments prior to this thread as users won't even use the addon's bug panel (if activated) :p
Forum: AddOn Help/Support 06/15/18, 12:42 PM
Replies: 3
Views: 89
Posted By Baertram
Looks like libAddonMenu 2 examples.some addon...

Looks like libAddonMenu 2 examples.some addon might have it bundled.
Forum: AddOn Search/Requests 06/15/18, 12:15 AM
Replies: 2
Views: 161
Posted By Baertram
Does not exist yet and the set bonus api gives...

Does not exist yet and the set bonus api gives text afaik so you would need to parse the text to build stamina/magicka/health bonus info etc. Which is a pain in the ass (different languages, etc.).
Forum: AddOn Search/Requests 06/12/18, 05:18 PM
Replies: 3
Views: 210
Posted By Baertram
Please read and understand it, maybe it...

Please read and understand it, maybe it helps:
http://www.esoui.com/forums/showpost.php?p=34601&postcount=6
Forum: General Authoring Discussion 06/09/18, 01:53 PM
Replies: 7
Views: 2,266
Posted By Baertram
First save your non accountwide data by help of...

First save your non accountwide data by help of the unique char id, instead of using the old way by their name! Names can change, ids wont.

Then you are able to access your savedvars via their...
Forum: Minion 06/08/18, 09:47 AM
Replies: 5
Views: 170
Posted By Baertram
If tntkokser alone had asked, ok. But you are...

If tntkokser alone had asked, ok. But you are always asking the same, repetitive, annoying any free coder. Thats why I've quoted your reply not his requesrt.

You know that Dolby wrote several times...
Forum: AddOn Help/Support 06/05/18, 05:37 AM
Replies: 3
Views: 157
Posted By Baertram
Afaik you can only manually edit the...

Afaik you can only manually edit the SavedVariables\AddonName.lua file (where AddonName is the addon's name like e.g. JoviexAddonSettingsTransfer.lua) and search for the old toon names.

Then remove...
Forum: Minion 06/05/18, 05:28 AM
Replies: 5
Views: 170
Posted By Baertram
Guys, just deinstall it and do it the manual way...

Guys, just deinstall it and do it the manual way then?
You'll maybe start to love Minion again and do the 2 clicks more to set the date sort on your own, without complaining :rolleyes:

AND remember...
Forum: Lua/XML Help 06/04/18, 10:17 AM
Replies: 6
Views: 666
Posted By Baertram
Would have been misterious cuz FCO No Enlightened...

Would have been misterious cuz FCO No Enlightened Sound just does change a sound and got nothing to do with CSA (CSA of enlightment is still shown, just quiet). No thank you, FCO No Enlightened Sound...
Forum: Dev Tools 06/03/18, 02:07 PM
Replies: 36
Views: 32,762
Posted By Baertram
IntelliJ api support files for the luaJ SDK for...

IntelliJ api support files for the luaJ SDK for ESOUI API 100023.
Some contents are double, some might be missing.
Updated the constant values from teh esoui wiki pages, and used the parser...
Forum: Wish List 06/03/18, 01:21 PM
Replies: 7
Views: 338
Posted By Baertram
Well it does not seem to be possible as described...

Well it does not seem to be possible as described above so please close this request then.
Forum: Lua/XML Help 06/03/18, 01:19 PM
Replies: 6
Views: 666
Posted By Baertram
This could be caused by an addon using the center...

This could be caused by an addon using the center screen announcements wrong but I'm not sure.

The best possible way would be to track all addons of yours down which use the csa by searching all...
Forum: Wish List 06/03/18, 09:12 AM
Replies: 7
Views: 338
Posted By Baertram
Someone told me the uniqueIds behave differently...

Someone told me the uniqueIds behave differently in the past. I mean the name "unique" is telling me you are right.
But they said the uniqueId is the same for items that are totally the same.
Forum: Wish List 06/03/18, 09:00 AM
Replies: 7
Views: 338
Posted By Baertram
Ok, I thought the itemLink contains all...

Ok, I thought the itemLink contains all information about quality, level, enchantment, etc. which builds the unique item ID for an item.
Didn't know the itemLink is the same for these different items...
Forum: Bug Reports 06/03/18, 08:05 AM
Replies: 8
Views: 342
Posted By Baertram
You wrote "which otherwise works as...

You wrote "which otherwise works as expected".

Does that mean if you paste any other text it works? Are you able to narrow it down to a maximum length or if it really is about "special characters"...
Forum: AddOn Help/Support 06/03/18, 08:02 AM
Replies: 10
Views: 389
Posted By Baertram
Ok then some variable is not given properly as it...

Ok then some variable is not given properly as it seems.

Try the 2nd scenario again and change the code to this:


if profileValue ~= boolValue then
local cbOnClickedHandler =...
Forum: Wish List 06/02/18, 06:31 PM
Replies: 7
Views: 338
Posted By Baertram
[open] GetItemUniqueId -> GetItemLinkUniqueId

Hey chip,

the function GetItemUniqueId(bag, slot) is available to get a unique int64 value of an item from the given bag and slotIndex.

* GetItemUniqueId(*[Bag|#Bag]* _bagId_, *integer*...
Forum: AddOn Search/Requests 06/02/18, 06:09 AM
Replies: 4
Views: 236
Posted By Baertram
Whoops, overread it:eek:

Whoops, overread it:eek:
Showing results 1 to 25 of 500