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Search: Posts Made By: ZOS_ChipHilseberg
Forum: General Authoring Discussion 05/30/18, 04:19 PM
Replies: 8
Views: 229
Posted By ZOS_ChipHilseberg
In the next major version edit boxes will have...

In the next major version edit boxes will have the XML attribute "escapeMarkup" which you can set to false to achieve this.
Forum: Bug Reports 05/30/18, 07:55 AM
Replies: 4
Views: 212
Posted By ZOS_ChipHilseberg
Yeah, it's easy to reproduce manually, it's hard...

Yeah, it's easy to reproduce manually, it's hard to find a case in the actual logic that would cause that though.
Forum: Bug Reports 05/30/18, 07:50 AM
Replies: 1
Views: 180
Posted By ZOS_ChipHilseberg
I reported this to the combat team.

I reported this to the combat team.
Forum: Bug Reports 05/29/18, 08:24 AM
Replies: 4
Views: 212
Posted By ZOS_ChipHilseberg
This bug has been known for a year, but we've...

This bug has been known for a year, but we've never had a repro. We keep adding logging to track it down but no luck so far. A repro would be very helpful.
Forum: Lua/XML Help 05/21/18, 07:59 AM
Replies: 15
Views: 631
Posted By ZOS_ChipHilseberg
GetItemCreatorName(bag, slot)

GetItemCreatorName(bag, slot)
Forum: Wish List 05/21/18, 07:54 AM
Replies: 10
Views: 557
Posted By ZOS_ChipHilseberg
The version field is meant to hold an unsigned...

The version field is meant to hold an unsigned integer and is used to prevent a lower version of an addon from loading if there is a higher version. We can add an API to return this number, but it...
Forum: Tutorials & Other Helpful Info 05/09/18, 11:10 AM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
Per the programmer responsible, you can have...

Per the programmer responsible, you can have credit on one of each keep type, with the exception of resource keeps where you can have credit on 3 as long as they have the same parent keep.
Forum: General Authoring Discussion 05/04/18, 07:41 AM
Replies: 10
Views: 481
Posted By ZOS_ChipHilseberg
If it's erroring there then it's likely that a...

If it's erroring there then it's likely that a quest is set as tracked on the client side but isn't on the tracker so it is failing to find the tracker entry. Calling ForceAssist on a quest that has...
Forum: Tutorials & Other Helpful Info 04/30/18, 01:56 PM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
I'm looking at the latest code and I don't see...

I'm looking at the latest code and I don't see any references to NOTIFICATION_TYPE_GIFT anywhere. They've all been split into RECEIVED, CLAIMED, and RETURNED variants.

We can make the table globals.
Forum: Bug Reports 04/27/18, 03:26 PM
Replies: 3
Views: 512
Posted By ZOS_ChipHilseberg
It was actually N! performance. We're working on...

It was actually N! performance. We're working on a fix.
Forum: General Authoring Discussion 04/26/18, 07:54 AM
Replies: 3
Views: 380
Posted By ZOS_ChipHilseberg
I think IsItemFromCrownStore(bag, slot) should...

I think IsItemFromCrownStore(bag, slot) should work.
Forum: Tutorials & Other Helpful Info 04/25/18, 04:32 PM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
Yeah we can do something like that.

Yeah we can do something like that.
Forum: Tutorials & Other Helpful Info 04/25/18, 03:55 PM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
Yes, these were unified into specific buff types.

Yes, these were unified into specific buff types.
Forum: Tutorials & Other Helpful Info 04/23/18, 08:16 AM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
You can use GetSpecificSkillAbilityInfo to link...

You can use GetSpecificSkillAbilityInfo to link up the morphs.
Forum: Wish List 04/20/18, 08:41 AM
Replies: 17
Views: 1,983
Posted By ZOS_ChipHilseberg
We...

We added:

DoesItemLinkFulfillJournalQuestCondition(itemLink, questIndex, stepIndex, conditionIndex)

We changed:

GetJournalQuestConditionInfo now also returns the condition type.
Forum: Tutorials & Other Helpful Info 04/20/18, 08:00 AM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
The active skills were changed into single...

The active skills were changed into single abilities with scaling behavior based on rank. This was to help with updating and maintaining these skills. I'll need to think about what it would mean to...
Forum: Wish List 04/19/18, 04:17 PM
Replies: 3
Views: 861
Posted By ZOS_ChipHilseberg
We can do this for the next release.

We can do this for the next release.
Forum: Tutorials & Other Helpful Info 04/18/18, 12:39 PM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
Here's the UI documentation.

Here's the UI documentation.
Forum: Tutorials & Other Helpful Info 04/18/18, 09:07 AM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
There were some issues with access flags...

There were some issues with access flags initially. Can you get in today?
Forum: Tutorials & Other Helpful Info 04/17/18, 08:26 AM
Replies: 37
Sticky: Update 4.0
Views: 3,596
Posted By ZOS_ChipHilseberg
Most of you should already have Summerset access...

Most of you should already have Summerset access from the Morrowind PTS, but if any active addon author needs it they can message me.
Forum: Wish List 04/11/18, 11:49 AM
Replies: 10
Views: 752
Posted By ZOS_ChipHilseberg
We can do this for the patch after Summerset.

We can do this for the patch after Summerset.
Forum: Wish List 04/03/18, 08:12 AM
Replies: 3
Views: 358
Posted By ZOS_ChipHilseberg
I have added the return as requested.

I have added the return as requested.
Forum: Wish List 04/02/18, 09:34 AM
Replies: 15
Views: 993
Posted By ZOS_ChipHilseberg
With Summerset we've changed to using the 64bit...

With Summerset we've changed to using the 64bit byte codes which should fix this.
Forum: Wish List 04/02/18, 09:15 AM
Replies: 7
Views: 375
Posted By ZOS_ChipHilseberg
How are display name changes possible?

How are display name changes possible?
Forum: Wish List 03/30/18, 11:37 AM
Replies: 9
Views: 427
Posted By ZOS_ChipHilseberg
It's easy to know when the ground target was...

It's easy to know when the ground target was chosen, but the ability may still fail after that for many reasons. It is the responsibility of the combat events to indicate the state of the actual...
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