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03/25/14, 10:43 AM   #8
skyraker
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Join Date: Mar 2014
Posts: 154
You use EquipItem and UnequipItem, but I do not know if those will work on 'unequippable items'. Does give the option to choose which 'bag' though so may be possible.

I was thinking about using PlaceInInventory, but without more information about how that interfaces with an object I cannot be certain if I am even using it right.
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