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04/13/15, 05:21 PM   #11
blakbird
 
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Join Date: Apr 2015
Posts: 30
Originally Posted by Baertram View Post
Now optimize your code so the textures won't be redirected too often. I guess it is enough to redirect them at the player activated event callbackfunction once because they shouldn't reload at each weapon switch, isn't it?
This is where I start to get lost again. I don't really know what code is unnecessary or how this addon can be optimized.
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