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05/15/15, 04:41 AM   #2
XanDDemoX
AddOn Author - Click to view addons
Join Date: May 2015
Posts: 28
My store does something like this. I can reproduce it by clicking tabs on the world map info control and then clicking on the store.

Code:
EsoUI/Ingame/Scenes/IngameFragments.lua:430: attempt to access a private function 'StopAllMovement' from insecure code
stack traceback:
	EsoUI/Ingame/Scenes/IngameFragments.lua:430: in function 'ZO_StopMovementFragment:Show'
	EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:126: in function 'ZO_SceneFragment:ShouldBeShown'
	EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:170: in function 'ZO_SceneFragment:Refresh'
	EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:291: in function 'ZO_Scene:RefreshFragmentsHelper'
	EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:299: in function 'ZO_Scene:RefreshFragments'
	EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:256: in function 'ZO_Scene:SetState'
	EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:406: in function 'ZO_RemoteScene:SetState'
	EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:155: in function 'ZO_SceneManager:ShowScene'
	EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:430: in function 'ZO_SceneManager:OnSceneStateChange'
	EsoUI/Ingame/Scenes/IngameSceneManager.lua:278: in function 'ZO_IngameSceneManager:OnS

Last edited by XanDDemoX : 05/15/15 at 06:14 AM.
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