See you around, merlight. Thanks for all your help o7
Only thing I feel I should submit for more testing is Advanced Filters. This version should work exactly the same as the current with the following changes:
- I believe the stale subfilter bar situation has improved, but my normal use never triggered it very much in the first place
- A right-click context menu was added to the dropdown filter box with "Reset to All" and "Invert Dropdown Filter" entries
- Drinks were removed from the Consumable -> Trophy subfilter (whoops)
I'm particularly interested in ensuring this version works at least as well as the live version as I rewrote and reorganized quite a bit of the underlying code mostly to get ready for adding filters to other scenes like vendors.
Download
here.