Originally Posted by ZOS_ChipHilseberg
I believe that you can jump to a player in Cyrodiil as long as you meet the requirements for joining that campaign and are of the same alliance.
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Fast travel to anywhere in PVPland from PVEland isn't possible. (I can see why this is so; it would bypass the queue)
If you are in IC, you can fast travel to the wayshrine closest to a friend in PVEland.
You can not fast travel in overland Cyrodiil unless you use a wayshrine (note - different from a transit shrine).
It would be nice to see Cyrodiil behavior made consistent, one way or the other.
But back to CanJumpToPlayerInZone - Isn't there a way for you to see if a player is in PVPland without the costly async business (don't care which campaign, which zone, or any of that) and just return false if that's the case?