Originally Posted by Seerah
No. This error pops up if you have too many anchors set for a control. It usually occurs when creating a control from a template that already has anchors set to whatever its parent will be. When you try to set your own anchors from the Lua file, the game complains. You just need to use :ClearAnchors() on it first. I have seen it before and fixed it this way.
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This error happens as well when there are to many objects on the screen (HarvestMap likes to spam the map with map pins, so it happens sometimes).
So there is either a global limit to anchors or a limit to how often a control can be referenced (2nd argument of SetAnchor) by anchors.