You could try this script DanBatson provided (thanks) ingame via the chat, like this:
btw: PULSES is a variable and can be true or false to add an "pulse" animation, or not.
/script SetFloatingMarkerInfo(MAP_PIN_TYPE_QUEST_OFFER, 32, "EsoUI/Art/FloatingMarkers/quest_available_icon.dds", "", true)
This should chnage the quest marker to a 32pixles high (standard height btw. I guess) pulsing quest marker icon.
If you want to replace the texture you can use any other texture ingame (check addon TextureIt to get a list and search function, to find another texture path within EsoUI/Art/......./xxxxxx.dds).
You can change the height/width by changing the 32 to a higher/lower value, and you can change the pulse variable at the end to false to kill the animation.
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