Thread: Housing APIs
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11/10/16, 05:13 AM   #14
sirinsidiator
 
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Join Date: Apr 2014
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I have another suggestion. Over the last few days I tried a few things related to npc locations and several attempts to do what I want failed because there is no proper way to uniquely identify them independently of the language.

For housing I would thus like to have ids for everything. HouseId, roomId, furnitureId, critterId, dustParticleId etc. which allows us to identify parts regardless of the client language and between game updates.
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