This code represents the problem that I am facing now:
SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_BACKGROUND_AUDIO, 1)
PlaySound(SOUNDS.EMPEROR_CORONATED_DAGGERFALL)
SetSetting(SETTING_TYPE_AUDIO, AUDIO_SETTING_BACKGROUND_AUDIO, 0)
The sound will be played, but I won't be able to hear it as the 3rd line executes instantly
Any solution for this?
Edit: I am looking now at
http://esoapi.uesp.net/current/src/l...layer.lua.html