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10/08/23, 07:49 PM   #12
Rex87
Join Date: Oct 2023
Posts: 6
thank you, this time this actually worked, RedirectTexture this time didn't made other elements invisible like before, decided to leave rest of the code to make sure that it will stay invisible even if it's not really needed, I hope that future requests gonna be easier and not as time consuming as this was
Code:
local function OnAddonLoaded(event, name)
   if name == "GamepadChatIconBegone" then
       EVENT_MANAGER:UnregisterForEvent("GamepadChatIconBegone", EVENT_ADD_ON_LOADED)
 
      SecurePostHook(GAMEPAD_CHAT_SYSTEM, "Minimize", function()  
         local self = GAMEPAD_CHAT_SYSTEM
         if self.newChatFadeAnim and self.newChatFadeAnim:IsPlaying() then self.newChatFadeAnim:Stop() end
         self.chatBubble:SetAlpha(0)
      end)
   end
 
RedirectTexture("EsoUI/Art/HUD/Gamepad/gp_HUDNotification_notification.dds", "/esoui/art/icons/heraldrycrests_misc_blank_01.dds")
end
EVENT_MANAGER:RegisterForEvent("GamepadChatIconBegone", EVENT_ADD_ON_LOADED, OnAddonLoaded)
Originally Posted by Baertram View Post
I'll see if I can find a see-through .dds somewhere in esoui default textures so the size remains the same.
Edit:
Found one

RedirectTexture("EsoUI/Art/HUD/Gamepad/gp_HUDNotification_notification.dds", "/esoui/art/icons/heraldrycrests_misc_blank_01.dds")
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