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06/20/17, 08:39 PM   #3
AssemblerManiac
AddOn Author - Click to view addons
Join Date: Jun 2014
Posts: 51
Originally Posted by ZOS_ChipHilseberg View Post
I fixed the bug where SelectGuildBank did anything without the guild bank open. However, the API for the guild bank is setup so that lua decides which bank to open, which means that the client can't maintain a default and auto-open. I would look at lastSuccessfulGuildBankId in PLAYER_INVENTORY as a way to change the bank it opens automatically.
Thanks for the event solve Chip.

I had seen that var name in a function, but it was being used as an argument. Hadn't realized it was being used as a property as well. Very helpful, and now my addon works without screwing up anything else!

Thank You Thank You Thank You