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03/16/18, 09:55 AM   #11
Phuein
 
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Join Date: Mar 2018
Posts: 132
Originally Posted by Dolgubon View Post
You haven't included any LAM files in your manifest!!! The manifest tells the game what files to load. So the game will load the files that are listed. If you don't list a file, it won't load. As instructed by the addon, you would have my tile lines of libs/libaddonmenu/controls/controlname.lua as well as lines for libstub. All rhe optional depends on does is say 'if the user has LAM as a standalone addon, load the standalone LAM first.'
I use Stub to load LAM, and LAM has its own files in its own manifest. This line:
Code:
local LAM = LibStub("LibAddonMenu-2.0")
It loads just fine. I see the menu option and my checkbox loaded just fine. It's only when I interact with my Inventory that it gives the error. I did, however, try your suggestion and it works the same with the same error in my op.
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