Originally Posted by ins
You can get a lot of infinite loops when you work with tables/arrays in LUA Which in the end will crash the game (or fill the drive - THEN crash the game, if working with Savedvariables )
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That NEVER EVER happened to me ... HONESTLY ... REALLY ... rofl
Nothing like the same 50 lines repeating in the saved variables file resulting in at least 10k lines rofl by the time I realised the game had crashed because of a loop, 10 restarts later rofl.