The blink of the equipment is something that happens since the release of the game afaik.
It's connexted to an event if I remember right but I can't remember the exact event name.
Could be something like
Code:
EVENT_INVENTORY_SINGLE_SLOT_UPDATE
EVENT_ITEM_SLOT_CHANGED
Register a callback function to this even Toni, or some others about inventory items, and just do a debug message output like
d("Executed event EVENT_INVENTORY_SINGLE_SLOT_UPDATE")
and you might find out which one it is and report it to ZOs.
The disappearing context menu should be because of a usage of function "ClearMenu()" somewhere in the event's callback function (or functions used inside the callback function)