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04/08/17, 07:15 PM   #11
Dolgubon
 
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Join Date: Jan 2016
Posts: 409
If the two players in a duel are in the same group, then you could use LibGroupSocket to transfer the values of the infamy and fame. I think you can retroactively check what quests a player has completed, and there is an event you can use for quest completion, as well as pickpocketing. You could also differentiate between items stolen from say a drawer.
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