Originally Posted by ZOS_ChipHilseberg
I added GetGuildKioskCycleTimes() - despawnTimestampS, bidEndTimestampS, respawnTimestampS. These values are available on guild data loaded.
I also exposed the os time functions if that is any help.
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This is awesome.
Exposing the os time functions will help me a lot and possibly make LibDateTime unnecessary. Just wondering, for "normal" Lua 5.1 on windows os.date causes a crashes for certain patterns that are not supported by the Microsoft implementation of strftime used underneath. Will ESO Lua and possibly the game also crash in that case? (e.g. when calling os.date("%V") to get the current ISO week number)