Originally Posted by circonian
Just FYI, they must have changed things, those are not the correct constant values.
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I wouldn't count on the numeric IDs being consistent, even over minor patches. They're localization strings, which are essentially numbered alphabetically. So if a new string name before SI_GA... is added, the numbers will increase for those. Use the constants instead like:
Lua Code:
GetString(ZO_GAMECAMERAACTIONTYPE1)
This will also be translated for you to the game client's language.