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09/07/18, 06:09 AM   #6
Drummerx04
AddOn Author - Click to view addons
Join Date: Sep 2017
Posts: 54
Originally Posted by Scootworks View Post
any chance to see this in a future update? ^^ <3
Okay, so there's a pretty long history of changes to the COMBAT_EVENT, but it can be summarized as follows.

COMBAT_EVENT triggers for pretty much everything in the immediate area (out to around 50-60m in game). Once upon a time, Source and Target names along with every other field were always populated. This leads to a LOT of information being leaked more or less unintentionally (see original Miat's addon capabilities of detecting nearby players in stealth ).

ZOS removed a bunch of this data from the combat events to combat this leakage, so there is intentionally no direct API call to go from a unitId to a character/player name and there never will be.