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09/06/17, 11:30 PM   #9
Scootworks
 
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Join Date: Nov 2014
Posts: 312
ok, that seems to be interesting....

example:
pet 1 - summoned pet (monster set)
pet 2 - summoned pet (5pcs set)
pet 3 - summoned pet 1 (skill)
pet 4 - summoned pet 2 (skill)
pet 5 - quest npc 1
pet 6 - quest npc 2
...

is there a MAX_PET value somewhere?

what about "NPC1" "NPC2" instead of "PET1" "PET2" for quest npc? i think summoned pets should be handled different than quest pets, because they can have all player buffs/debuffs and are game relevant. npc are just nice to have but pretty useless
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