ok, that seems to be interesting....
example:
pet 1 - summoned pet (monster set)
pet 2 - summoned pet (5pcs set)
pet 3 - summoned pet 1 (skill)
pet 4 - summoned pet 2 (skill)
pet 5 - quest npc 1
pet 6 - quest npc 2
...
is there a MAX_PET value somewhere?
what about "NPC1" "NPC2" instead of "PET1" "PET2" for quest npc? i think summoned pets should be handled different than quest pets, because they can have all player buffs/debuffs and are game relevant. npc are just nice to have but pretty useless
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