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07/10/14, 04:07 PM   #15
deniz_irgin
Join Date: Jul 2014
Posts: 6
Hi,

Thank you for your quick answer

I think problem is Debugger. When i run script (F6) all codes is running without error but when in debug mode ESOAddonDev is nil. I dont now may br its now available for debugging.

Originally Posted by farangkao View Post
Just re-read your Question Deniz.

Can i ask ,how did you evaluate that wxstc is nil ?
I add ESOAddonDev.lua to project then i just start debugger.

Last edited by deniz_irgin : 07/10/14 at 04:09 PM.
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