Thread: 3.1 Update
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07/12/17, 03:32 AM   #9
Shinni
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Join Date: Mar 2014
Posts: 167
@Ayantir, you might want to put the .txt in your post:
https://forums.elderscrollsonline.co...change-log-pts


@Chip
3D Controls
3D controls with no parent that are positioned using world coordinates now update their position automatically when you cross a boundary. We also added two APIs to help convert between Gui Render 3D positions and World positions:

GuiRender3DPositionToWorldPosition(renderX, renderY, renderZ) – worldX, worldY, worldZ.
WorldPositionToGuiRender3DPosition(worldX, worldY, worldZ) – renderX, renderY, renderZ.
Thanks a lot! This is great.
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