Thread: 2.1 update
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09/04/15, 06:52 PM   #60
merlight
AddOn Author - Click to view addons
Join Date: Jul 2014
Posts: 671
One suggestion that might be a pain to implement at first, but could pay off if coordinates change often. Pick two fixed points on each map, preferably not too close to each other, but also close enough to the "entry point" so that the player discovers them early. Once discovered, you can compute the correct map scale and offset from those two points' coordinates (actual versus those stored in the add-on), and adjust all other points accordingly.
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