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03/07/18, 04:53 PM   #9
Gamer1986PAN
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Join Date: Sep 2015
Posts: 87
Originally Posted by Shinni View Post
You can just ZO_PreHook ActionButtonDown to block an ability from being cast. That way you can change the block state even infight without changing keybinds.

ZO_PreHook("ActionButtonDown", function(slot) return slot == blockedSlot end)

edit: apparently abilities are cast on button release, not press. So hook ActionButtonUp instead.
so you think the request may be doable? would be awesome if someone got the time and feel like to give it a try.
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