Originally Posted by ZOS_ChipHilseberg
Honestly this probably doesn't need to be a private function. But you could also reduce the duration of the fade to be shorter than 200ms and it wouldn't be the fragment that triggered the show on the crown store scene.
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Yes. I know that. We tracked that down. Was just a try.
Would it be possible to defer the call to private function with a EVENT_MANAGER:RegisterForUpdate("<id>", 0, localFunction) to remove the tainted call-stack ?