View Single Post
05/15/17, 03:03 PM   #13
ZOS_ChipHilseberg
ZOS Staff!
Premium Member
Yes this person is from ZeniMax!
Join Date: Oct 2014
Posts: 551
Originally Posted by Letho View Post
Hey guys, there was once a thread in this forum where chip clarified about what has been blanked in EVENT_COMBAT_EVENT and as far as I remember the restrictions were only supposed to be applied in cyrodiil? Can sb. direct me to the appropriate topic for I don't find it anymore :O

Background: I just realized EVENT_COMBAT_EVENT has been deactivated (= only sends info about spells AFFECTING you or COMING from you) in PvE aswell, which is... well... not so fine.
Looking at the current code I'm seeing:

Targets Player/Pet or from Player/Pet

Full information.

Doesn't target Player/Pet and isn't from Player/Pet

You get limited information. This hides the ability name, icon, damage type, source name, source unit id, source type, target name, target type, and...not target unit id apparently...maybe that should be gone too. The exception to this case is in Cyrodiil and BGs where you get limited information about DIED, DIED_XP, and KILLING_BLOW results ONLY. This is because the mere presence of a COMBAT_EVENT can be used to detect the presence of other players in the area.
  Reply With Quote