Hi,
Thank you for your quick answer
I think problem is Debugger. When i run script (F6) all codes is running without error but when in debug mode ESOAddonDev is nil. I dont now may br its now available for debugging.
Originally Posted by farangkao
Just re-read your Question Deniz.
Can i ask ,how did you evaluate that wxstc is nil ?
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I add ESOAddonDev.lua to project then i just start debugger.