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04/01/18, 03:14 AM   #3
ArtOfShred
 
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Join Date: Jun 2016
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Originally Posted by sirinsidiator View Post
I remember something being mentioned in the patch notes some time ago. I think it was changed in order to fix dead enemies showing up as targets while there are still some alive.
Hmm, that makes sense but when I tested this I was pretty far from a keep in Cyrodiil and there was no reticleover target when mousing over the player corpse. Unless distant out of combat NPC's count toward this.