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'wait()' for Elder Scrolls Online?
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02/14/17, 02:32 AM
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Dolgubon
Join Date: Jan 2016
Posts: 409
In some cases when I have an infinite loop (somehow) that shouldn't be there I"ll add a counter and break it if the counter is too high. That's just for debugging purposes though, and once I figure it out I remove it.
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