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04/04/17, 07:11 PM   #6
Irregulator
Join Date: Apr 2017
Posts: 4
/zgoo mouse is incredibly helpful, thank you Baertram. I'm starting to realize why an addon doesn't exist to re-color existing map pins already though (maybe lol) - it appears that every pin has its own control, even when they're the same icon. However, map pins (in the m_Pin table) have a sub-table called m_PinTags, and in this sub-table the path to the pin texture file is the second value.

Would it be possible to pull all pins into my code and re-color/re-texture them if they use a certain texture file? Or maybe there's some other identifying value that is the same across all pins of the same icon I can use? Getting the control for each pin individually would be incredibly time consuming...
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