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04/24/18, 01:18 AM   #3
Sordrak
 
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Join Date: May 2017
Posts: 52
Originally Posted by Shinni View Post
As temporary work-around you can use lib3D (copy it from HarvestMap, don't use the outdated version I uploaded to esoui) and call

local x,y,z = Lib3D:ComputePlayerRenderSpacePosition()

edit: ah wait. you probably want to get the position of group members etc.
my solution only works for the player itself.
correct, it is about other players / unitTags.